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authorClément Foucault <foucault.clem@gmail.com>2019-05-04 02:41:39 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-04 15:11:04 +0300
commitfb3b2ab709bfd3aa1e9a1c9db9d3ce05ed4e6c13 (patch)
tree5d10c62ae50b03b38fb76e592122d754f766e631 /source/blender/draw/intern/draw_manager.h
parentb2f1a6587410d00ad3bbd22e045979f80048afe2 (diff)
Cleanup: Remove unused code in sculpt_mode, workbench and draw manager
Diffstat (limited to 'source/blender/draw/intern/draw_manager.h')
-rw-r--r--source/blender/draw/intern/draw_manager.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h
index a70438a2d37..77cf6d20117 100644
--- a/source/blender/draw/intern/draw_manager.h
+++ b/source/blender/draw/intern/draw_manager.h
@@ -142,8 +142,6 @@ typedef enum {
DRW_CALL_RANGE,
/** Draw instances without any instancing attributes. */
DRW_CALL_INSTANCES,
- /** Uses a callback to draw with any number of batches. */
- DRW_CALL_GENERATE,
/** Generate a drawcall without any #GPUBatch. */
DRW_CALL_PROCEDURAL,
} DRWCallType;
@@ -166,10 +164,6 @@ typedef struct DRWCall {
/* Count can be adjusted between redraw. If needed, we can add fixed count. */
uint *count;
} instances;
- struct { /* type == DRW_CALL_GENERATE */
- DRWCallGenerateFn *geometry_fn;
- void *user_data;
- } generate;
struct { /* type == DRW_CALL_PROCEDURAL */
uint vert_count;
GPUPrimType prim_type;