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author | Clément Foucault <foucault.clem@gmail.com> | 2019-03-29 00:08:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-03-29 00:08:54 +0300 |
commit | 42dd888b98b598c240f78302b857fa60add08ca5 (patch) | |
tree | ec50b6728a79d601025dc8f2e9c715890a04dce2 /source/blender/draw/intern/draw_manager_data.c | |
parent | d027df3add87a1f0a3356d21344a0a160c8ce43d (diff) |
Fix T62178 Eevee: Texture Box mapping not matching Cycles if object is scaled
The wrong transformation was used. Add a new matrix specially for this case.
This also fix the Node texture coordinate that was suffering the same issue.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_data.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index 7233036effe..7f553c0926d 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -695,6 +695,7 @@ static void drw_shgroup_init(DRWShadingGroup *shgroup, GPUShader *shader) shgroup->modelviewinverse = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_MODELVIEW_INV); shgroup->modelviewprojection = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_MVP); shgroup->normalview = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_NORMAL); + shgroup->normalviewinverse = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_NORMAL_INV); shgroup->normalworld = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_WORLDNORMAL); shgroup->orcotexfac = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_ORCO); shgroup->objectinfo = GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_OBJECT_INFO); @@ -717,6 +718,9 @@ static void drw_shgroup_init(DRWShadingGroup *shgroup, GPUShader *shader) if (shgroup->normalview > -1) { shgroup->matflag |= DRW_CALL_NORMALVIEW; } + if (shgroup->normalviewinverse > -1) { + shgroup->matflag |= DRW_CALL_NORMALVIEWINVERSE; + } if (shgroup->normalworld > -1) { shgroup->matflag |= DRW_CALL_NORMALWORLD; } |