diff options
author | Hans Goudey <h.goudey@me.com> | 2022-10-05 21:44:02 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-05 21:48:01 +0300 |
commit | 548a2cbe06b23d90b0e09da49fc854178c270b8a (patch) | |
tree | 8706b5be97ace0ff0ca18d4109586ccb5cf0a666 /source/blender/draw/intern/draw_manager_data.cc | |
parent | 6306d747b770685f38f95bc57f8681335ddfa506 (diff) |
Cleanup: Clang tidy
Also remove unnecessary struct keywords in C++ files.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_data.cc')
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.cc | 43 |
1 files changed, 20 insertions, 23 deletions
diff --git a/source/blender/draw/intern/draw_manager_data.cc b/source/blender/draw/intern/draw_manager_data.cc index 4ab522952b4..0974f5d14b1 100644 --- a/source/blender/draw/intern/draw_manager_data.cc +++ b/source/blender/draw/intern/draw_manager_data.cc @@ -1009,7 +1009,7 @@ static void drw_command_set_mutable_state(DRWShadingGroup *shgroup, void DRW_shgroup_call_ex(DRWShadingGroup *shgroup, Object *ob, float (*obmat)[4], - struct GPUBatch *geom, + GPUBatch *geom, bool bypass_culling, void *user_data) { @@ -1036,7 +1036,7 @@ void DRW_shgroup_call_ex(DRWShadingGroup *shgroup, } void DRW_shgroup_call_range( - DRWShadingGroup *shgroup, struct Object *ob, GPUBatch *geom, uint v_sta, uint v_num) + DRWShadingGroup *shgroup, Object *ob, GPUBatch *geom, uint v_sta, uint v_num) { BLI_assert(geom != nullptr); if (G.f & G_FLAG_PICKSEL) { @@ -1047,7 +1047,7 @@ void DRW_shgroup_call_range( } void DRW_shgroup_call_instance_range( - DRWShadingGroup *shgroup, Object *ob, struct GPUBatch *geom, uint i_sta, uint i_num) + DRWShadingGroup *shgroup, Object *ob, GPUBatch *geom, uint i_sta, uint i_num) { BLI_assert(geom != nullptr); if (G.f & G_FLAG_PICKSEL) { @@ -1105,19 +1105,19 @@ static void drw_shgroup_call_procedural_add_ex(DRWShadingGroup *shgroup, void DRW_shgroup_call_procedural_points(DRWShadingGroup *shgroup, Object *ob, uint point_count) { - struct GPUBatch *geom = drw_cache_procedural_points_get(); + GPUBatch *geom = drw_cache_procedural_points_get(); drw_shgroup_call_procedural_add_ex(shgroup, geom, ob, point_count); } void DRW_shgroup_call_procedural_lines(DRWShadingGroup *shgroup, Object *ob, uint line_count) { - struct GPUBatch *geom = drw_cache_procedural_lines_get(); + GPUBatch *geom = drw_cache_procedural_lines_get(); drw_shgroup_call_procedural_add_ex(shgroup, geom, ob, line_count * 2); } void DRW_shgroup_call_procedural_triangles(DRWShadingGroup *shgroup, Object *ob, uint tri_count) { - struct GPUBatch *geom = drw_cache_procedural_triangles_get(); + GPUBatch *geom = drw_cache_procedural_triangles_get(); drw_shgroup_call_procedural_add_ex(shgroup, geom, ob, tri_count * 3); } @@ -1126,7 +1126,7 @@ void DRW_shgroup_call_procedural_indirect(DRWShadingGroup *shgroup, Object *ob, GPUStorageBuf *indirect_buf) { - struct GPUBatch *geom = nullptr; + GPUBatch *geom = nullptr; switch (primitive_type) { case GPU_PRIM_POINTS: geom = drw_cache_procedural_points_get(); @@ -1153,10 +1153,7 @@ void DRW_shgroup_call_procedural_indirect(DRWShadingGroup *shgroup, drw_command_draw_indirect(shgroup, geom, handle, indirect_buf); } -void DRW_shgroup_call_instances(DRWShadingGroup *shgroup, - Object *ob, - struct GPUBatch *geom, - uint count) +void DRW_shgroup_call_instances(DRWShadingGroup *shgroup, Object *ob, GPUBatch *geom, uint count) { BLI_assert(geom != nullptr); if (G.f & G_FLAG_PICKSEL) { @@ -1168,8 +1165,8 @@ void DRW_shgroup_call_instances(DRWShadingGroup *shgroup, void DRW_shgroup_call_instances_with_attrs(DRWShadingGroup *shgroup, Object *ob, - struct GPUBatch *geom, - struct GPUBatch *inst_attributes) + GPUBatch *geom, + GPUBatch *inst_attributes) { BLI_assert(geom != nullptr); BLI_assert(inst_attributes != nullptr); @@ -1183,7 +1180,7 @@ void DRW_shgroup_call_instances_with_attrs(DRWShadingGroup *shgroup, } #define SCULPT_DEBUG_BUFFERS (G.debug_value == 889) -typedef struct DRWSculptCallbackData { +struct DRWSculptCallbackData { Object *ob; DRWShadingGroup **shading_groups; int num_shading_groups; @@ -1196,7 +1193,7 @@ typedef struct DRWSculptCallbackData { int debug_node_nr; PBVHAttrReq *attrs; int attrs_num; -} DRWSculptCallbackData; +}; #define SCULPT_DEBUG_COLOR(id) (sculpt_debug_colors[id % 9]) static float sculpt_debug_colors[9][4] = { @@ -1514,7 +1511,7 @@ void DRW_shgroup_call_sculpt_with_materials(DRWShadingGroup **shgroups, static GPUVertFormat inst_select_format = {0}; DRWCallBuffer *DRW_shgroup_call_buffer(DRWShadingGroup *shgroup, - struct GPUVertFormat *format, + GPUVertFormat *format, GPUPrimType prim_type) { BLI_assert(ELEM(prim_type, GPU_PRIM_POINTS, GPU_PRIM_LINES, GPU_PRIM_TRI_FAN)); @@ -1544,7 +1541,7 @@ DRWCallBuffer *DRW_shgroup_call_buffer(DRWShadingGroup *shgroup, } DRWCallBuffer *DRW_shgroup_call_buffer_instance(DRWShadingGroup *shgroup, - struct GPUVertFormat *format, + GPUVertFormat *format, GPUBatch *geom) { BLI_assert(geom != nullptr); @@ -1740,7 +1737,7 @@ static void drw_shgroup_init(DRWShadingGroup *shgroup, GPUShader *shader) BLI_assert(GPU_shader_get_builtin_uniform(shader, GPU_UNIFORM_MVP) == -1); } -static DRWShadingGroup *drw_shgroup_create_ex(struct GPUShader *shader, DRWPass *pass) +static DRWShadingGroup *drw_shgroup_create_ex(GPUShader *shader, DRWPass *pass) { DRWShadingGroup *shgroup = static_cast<DRWShadingGroup *>( BLI_memblock_alloc(DST.vmempool->shgroups)); @@ -1785,7 +1782,7 @@ static void drw_shgroup_material_texture(DRWShadingGroup *grp, GPU_texture_ref(gputex); } -void DRW_shgroup_add_material_resources(DRWShadingGroup *grp, struct GPUMaterial *material) +void DRW_shgroup_add_material_resources(DRWShadingGroup *grp, GPUMaterial *material) { ListBase textures = GPU_material_textures(material); @@ -1849,7 +1846,7 @@ GPUVertFormat *DRW_shgroup_instance_format_array(const DRWInstanceAttrFormat att return format; } -DRWShadingGroup *DRW_shgroup_material_create(struct GPUMaterial *material, DRWPass *pass) +DRWShadingGroup *DRW_shgroup_material_create(GPUMaterial *material, DRWPass *pass) { GPUPass *gpupass = GPU_material_get_pass(material); DRWShadingGroup *shgroup = drw_shgroup_material_create_ex(gpupass, pass); @@ -1861,14 +1858,14 @@ DRWShadingGroup *DRW_shgroup_material_create(struct GPUMaterial *material, DRWPa return shgroup; } -DRWShadingGroup *DRW_shgroup_create(struct GPUShader *shader, DRWPass *pass) +DRWShadingGroup *DRW_shgroup_create(GPUShader *shader, DRWPass *pass) { DRWShadingGroup *shgroup = drw_shgroup_create_ex(shader, pass); drw_shgroup_init(shgroup, shader); return shgroup; } -DRWShadingGroup *DRW_shgroup_transform_feedback_create(struct GPUShader *shader, +DRWShadingGroup *DRW_shgroup_transform_feedback_create(GPUShader *shader, DRWPass *pass, GPUVertBuf *tf_target) { @@ -2220,7 +2217,7 @@ DRWView *DRW_view_create(const float viewmat[4][4], if (DST.draw_ctx.evil_C && DST.draw_ctx.region) { int region_origin[2] = {DST.draw_ctx.region->winrct.xmin, DST.draw_ctx.region->winrct.ymin}; - struct wmWindow *win = CTX_wm_window(DST.draw_ctx.evil_C); + wmWindow *win = CTX_wm_window(DST.draw_ctx.evil_C); wm_cursor_position_get(win, &view->storage.mouse_pixel[0], &view->storage.mouse_pixel[1]); sub_v2_v2v2_int(view->storage.mouse_pixel, view->storage.mouse_pixel, region_origin); } |