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authormano-wii <germano.costa@ig.com.br>2019-03-22 04:20:13 +0300
committermano-wii <germano.costa@ig.com.br>2019-03-22 04:23:49 +0300
commit2b42b8b779cd29dd1d4531103cee6aa69643ac7b (patch)
tree15c01d0e72f1c2668d0ded4436e8dcd802913e7a /source/blender/draw/intern/draw_manager_exec.c
parent1ae6aaad43ad1e021b2e8d8298bb389a4271d185 (diff)
BLI Math: Add and use new `projmat_dimensions` utility.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_exec.c')
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c25
1 files changed, 9 insertions, 16 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index dbbc847430e..b18e000665f 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -464,24 +464,17 @@ void DRW_state_clip_planes_set_from_rv3d(RegionView3D *rv3d)
*/
static void draw_frustum_boundbox_calc(const float(*projmat)[4], BoundBox *r_bbox)
{
- float near, far, left, right, bottom, top;
+ float left, right, bottom, top, near, far;
bool is_persp = projmat[3][3] == 0.0f;
+ projmat_dimensions(
+ projmat, &left, &right, &bottom, &top, &near, &far);
+
if (is_persp) {
- near = projmat[3][2] / (projmat[2][2] - 1.0f);
- far = projmat[3][2] / (projmat[2][2] + 1.0f);
- left = near * (projmat[2][0] - 1.0f) / projmat[0][0];
- right = near * (projmat[2][0] + 1.0f) / projmat[0][0];
- bottom = near * (projmat[2][1] - 1.0f) / projmat[1][1];
- top = near * (projmat[2][1] + 1.0f) / projmat[1][1];
- }
- else {
- near = ( projmat[3][2] + 1.0f) / projmat[2][2];
- far = ( projmat[3][2] - 1.0f) / projmat[2][2];
- left = (-projmat[3][0] - 1.0f) / projmat[0][0];
- right = (-projmat[3][0] + 1.0f) / projmat[0][0];
- bottom = (-projmat[3][1] - 1.0f) / projmat[1][1];
- top = (-projmat[3][1] + 1.0f) / projmat[1][1];
+ left *= near;
+ right *= near;
+ bottom *= near;
+ top *= near;
}
r_bbox->vec[0][2] = r_bbox->vec[3][2] = r_bbox->vec[7][2] = r_bbox->vec[4][2] = -near;
@@ -494,8 +487,8 @@ static void draw_frustum_boundbox_calc(const float(*projmat)[4], BoundBox *r_bbo
if (is_persp) {
float sca_far = far / near;
left *= sca_far;
- bottom *= sca_far;
right *= sca_far;
+ bottom *= sca_far;
top *= sca_far;
}