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author | Clément Foucault <foucault.clem@gmail.com> | 2022-03-19 15:13:30 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-03-20 00:05:34 +0300 |
commit | 3eaf3453529c40bda6d079cc3942abb678489e1a (patch) | |
tree | f2828f412078f81bbf241ac71c94f970b0c9b299 /source/blender/draw/intern/draw_manager_exec.c | |
parent | 84a0e04296f7f0474f24da526adfe43a581d32e2 (diff) |
DRW: Introduce GPencil common GLSL library
This library contains the needed functions to render GPencil object
geometry. Centralizing these will make it possible for other draw
engines (EEVEE, Overlay) to reuse the same vertex shader code and
possibly the same fragment rejection methods.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_exec.c')
0 files changed, 0 insertions, 0 deletions