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authorClément Foucault <foucault.clem@gmail.com>2022-02-04 20:32:40 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-02-04 20:54:32 +0300
commit9aa25ff53d9aa5a1ff7a7dd562b4ed95632e45bb (patch)
tree90648b38a5601c59cb2e9b290a3096318dfb35ec /source/blender/draw/intern/draw_manager_exec.c
parent665997f1cd6c223f900a78b532ccc5c58091c2e4 (diff)
DRW: Add compute_ref calls, barriers calls, and vertex_buffer_ref
- Compute ref let the size of dispatch be modified just before drawing. - Barrier call makes it possible to chain multiple compute passes in one pass. - DRW_shgroup_vertex_buffer_ref is the analog of DRW_shgroup_uniform_block_ref.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_exec.c')
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 2095a8483d6..a579403975f 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -662,8 +662,11 @@ static void draw_update_uniforms(DRWShadingGroup *shgroup,
*use_tfeedback = GPU_shader_transform_feedback_enable(shgroup->shader,
((GPUVertBuf *)uni->pvalue));
break;
+ case DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE_REF:
+ GPU_vertbuf_bind_as_ssbo(*uni->vertbuf_ref, uni->location);
+ break;
case DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE:
- GPU_vertbuf_bind_as_ssbo((GPUVertBuf *)uni->pvalue, uni->location);
+ GPU_vertbuf_bind_as_ssbo(uni->vertbuf, uni->location);
break;
/* Legacy/Fallback support. */
case DRW_UNIFORM_BASE_INSTANCE:
@@ -1049,6 +1052,15 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
cmd->compute.groups_y_len,
cmd->compute.groups_z_len);
break;
+ case DRW_CMD_COMPUTE_REF:
+ GPU_compute_dispatch(shgroup->shader,
+ cmd->compute_ref.groups_ref[0],
+ cmd->compute_ref.groups_ref[1],
+ cmd->compute_ref.groups_ref[2]);
+ break;
+ case DRW_CMD_BARRIER:
+ GPU_memory_barrier(cmd->barrier.type);
+ break;
}
}