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authorCampbell Barton <ideasman42@gmail.com>2021-07-03 16:08:40 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-07-03 17:43:40 +0300
commit9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch)
tree63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/draw/intern/draw_manager_exec.c
parent05f970847e12ce30e8c4c624677d94ae239ce2bc (diff)
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_exec.c')
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index f29caebeb84..03679c51469 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -225,7 +225,7 @@ void drw_state_set(DRWState state)
GPU_shadow_offset(false);
}
- /* TODO this should be part of shader state. */
+ /* TODO: this should be part of shader state. */
if (state & DRW_STATE_CLIP_PLANES) {
GPU_clip_distances(DST.view_active->clip_planes_len);
}
@@ -383,10 +383,10 @@ static bool draw_culling_sphere_test(const BoundSphere *frustum_bsphere,
if (center_dist_sq > square_f(radius_sum)) {
return false;
}
- /* TODO we could test against the inscribed sphere of the frustum to early out positively. */
+ /* TODO: we could test against the inscribed sphere of the frustum to early out positively. */
/* Test against the 6 frustum planes. */
- /* TODO order planes with sides first then far then near clip. Should be better culling
+ /* TODO: order planes with sides first then far then near clip. Should be better culling
* heuristic when sculpting. */
for (int p = 0; p < 6; p++) {
float dist = plane_point_side_v3(frustum_planes[p], bsphere->center);
@@ -818,7 +818,7 @@ static void draw_call_single_do(DRWShadingGroup *shgroup,
draw_call_resource_bind(state, &handle);
- /* TODO This is Legacy. Need to be removed. */
+ /* TODO: This is Legacy. Need to be removed. */
if (state->obmats_loc == -1 && (state->obmat_loc != -1 || state->obinv_loc != -1)) {
draw_legacy_matrix_update(shgroup, &handle, state->obmat_loc, state->obinv_loc);
}
@@ -1076,7 +1076,7 @@ static void drw_update_view(void)
/* TODO(fclem): update a big UBO and only bind ranges here. */
GPU_uniformbuf_update(G_draw.view_ubo, &DST.view_active->storage);
- /* TODO get rid of this. */
+ /* TODO: get rid of this. */
DST.view_storage_cpy = DST.view_active->storage;
draw_compute_culling(DST.view_active);