diff options
author | Germano <germano.costa@ig.com.br> | 2018-04-10 17:03:15 +0300 |
---|---|---|
committer | Germano <germano.costa@ig.com.br> | 2018-04-10 17:03:15 +0300 |
commit | 71980945bc0f8b963af9a814e38f0198a86f58f3 (patch) | |
tree | f196c2c6805fd14144cd6b0507e7215221352576 /source/blender/draw/intern/draw_manager_shader.c | |
parent | 6962119e7f9152d99dac60a5bea76d7c6829d6c9 (diff) |
Draw Manager: Fix lazy compilation on certain hardware.
Before, the drawing functions sometimes froze with `AMD Radeon HD 7570M`.
Diffstat (limited to 'source/blender/draw/intern/draw_manager_shader.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_shader.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index 5b4971f0730..760d3a359fe 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -137,6 +137,7 @@ static void drw_deferred_shader_compilation_exec(void *custom_data, short *stop, *progress = (float)comp->shaders_done / (float)total; *do_update = true; + glFinish(); BLI_mutex_unlock(&comp->compilation_lock); drw_deferred_shader_free(comp->mat_compiling); |