diff options
author | Germano <germano.costa@ig.com.br> | 2018-03-08 02:05:51 +0300 |
---|---|---|
committer | Germano <germano.costa@ig.com.br> | 2018-03-08 02:05:51 +0300 |
commit | 8d8f7e52c1dbf7e7c56eb212ff9e934131fdaf83 (patch) | |
tree | a57eccfe25a507e89c78c6af9489945ee17208a0 /source/blender/draw/intern/draw_manager_shader.c | |
parent | fef1b0155309ea50674ef6726061e42547b6a608 (diff) |
Make sure that the WM_opengl_context_create is always called on the main thread
Avoid the error 170 ("The requested resource is in use").
Diffstat (limited to 'source/blender/draw/intern/draw_manager_shader.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager_shader.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index c898021ebd7..69c13bb61c2 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -200,7 +200,6 @@ static void drw_deferred_shader_add( BLI_addtail(&comp->queue, dsh); /* Create one context per task. */ - BLI_assert(BLI_thread_is_main()); comp->ogl_context = WM_opengl_context_create(); WM_opengl_context_activate(DST.ogl_context); |