Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHans Goudey <h.goudey@me.com>2022-05-15 20:04:07 +0300
committerHans Goudey <h.goudey@me.com>2022-05-15 20:33:37 +0300
commit024f3ddf617f19b467b3948464fb2f9ba7e84951 (patch)
treef356f1c34e3ae4ba9ed927af0ed4d9e6d8002441 /source/blender/draw/intern/draw_shader.cc
parentee0c05e886d32f4bb9680cff41dc86eb2f464671 (diff)
Cleanup: Clang tidy
Diffstat (limited to 'source/blender/draw/intern/draw_shader.cc')
-rw-r--r--source/blender/draw/intern/draw_shader.cc16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/draw/intern/draw_shader.cc b/source/blender/draw/intern/draw_shader.cc
index bdfd1a4fbc2..001ceb0ae8d 100644
--- a/source/blender/draw/intern/draw_shader.cc
+++ b/source/blender/draw/intern/draw_shader.cc
@@ -24,7 +24,7 @@ extern "C" char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];
static struct {
struct GPUShader *hair_refine_sh[PART_REFINE_MAX_SHADER];
-} e_data = {{NULL}};
+} e_data = {{nullptr}};
/* -------------------------------------------------------------------- */
/** \name Hair refinement
@@ -38,14 +38,14 @@ static GPUShader *hair_refine_shader_compute_create(ParticleRefineShader UNUSED(
static GPUShader *hair_refine_shader_transform_feedback_create(
ParticleRefineShader UNUSED(refinement))
{
- GPUShader *sh = NULL;
+ GPUShader *sh = nullptr;
std::string shader_src = std::string(datatoc_common_hair_lib_glsl) +
std::string(datatoc_common_hair_refine_vert_glsl);
const char *var_names[1] = {"finalColor"};
sh = DRW_shader_create_with_transform_feedback(shader_src.c_str(),
- NULL,
+ nullptr,
"#define HAIR_PHASE_SUBDIV\n"
"#define USE_TF\n",
GPU_SHADER_TFB_POINTS,
@@ -64,8 +64,8 @@ static GPUShader *hair_refine_shader_transform_feedback_workaround_create(
GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement,
eParticleRefineShaderType sh_type)
{
- if (e_data.hair_refine_sh[refinement] == NULL) {
- GPUShader *sh = NULL;
+ if (e_data.hair_refine_sh[refinement] == nullptr) {
+ GPUShader *sh = nullptr;
switch (sh_type) {
case PART_REFINE_SHADER_COMPUTE:
sh = hair_refine_shader_compute_create(refinement);
@@ -88,8 +88,8 @@ GPUShader *DRW_shader_hair_refine_get(ParticleRefineShader refinement,
GPUShader *DRW_shader_curves_refine_get(CurvesEvalShader type, eParticleRefineShaderType sh_type)
{
/* TODO: Implement curves evaluation types (Bezier and Catmull Rom). */
- if (e_data.hair_refine_sh[type] == NULL) {
- GPUShader *sh = NULL;
+ if (e_data.hair_refine_sh[type] == nullptr) {
+ GPUShader *sh = nullptr;
switch (sh_type) {
case PART_REFINE_SHADER_COMPUTE:
sh = hair_refine_shader_compute_create(PART_REFINE_CATMULL_ROM);
@@ -111,7 +111,7 @@ GPUShader *DRW_shader_curves_refine_get(CurvesEvalShader type, eParticleRefineSh
/** \} */
-void DRW_shaders_free(void)
+void DRW_shaders_free()
{
for (int i = 0; i < PART_REFINE_MAX_SHADER; i++) {
DRW_SHADER_FREE_SAFE(e_data.hair_refine_sh[i]);