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authorAlexander Gavrilov <angavrilov@gmail.com>2022-10-03 15:18:28 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2022-10-07 13:11:44 +0300
commitf43c2d9abe0f8b6efca8fa803774a065a6749a88 (patch)
tree6f0bd3dc9aa95cec24060e515a253954bd22f458 /source/blender/draw/intern/draw_shader_shared.h
parentf7a781d45fcc79844c4d7fc8a17ede3d6cfc1eaf (diff)
Armature Modifier: skip non-deforming vertices in Multi-Modifier mode.
The modifier already contained a check to skip complex processing of vertices that won't produce any deformation due to the vertex group mask, but this only works for the non-Multi Modifier case. This adds a similar check for the Multi Modifier mode. Differential Revision: https://developer.blender.org/D16152
Diffstat (limited to 'source/blender/draw/intern/draw_shader_shared.h')
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