diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-10-06 17:42:19 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-10-07 13:43:09 +0300 |
commit | 03a7f1d7b1103e693a5a3ee95ed5f4bc46b1ca54 (patch) | |
tree | 668be1884d269b12a716e50b138cc017f33aec5d /source/blender/draw/intern/draw_shader_shared.h | |
parent | 055680a89e4b37662daf0c397539866a42c6d54a (diff) |
DRW: Move CameraTexCoFactors to engine specific storage
This is part of the effor to simplify the View struct in order to implement
multiview rendering.
The CameraTexCoFactors being only valid for a single view, and being only
used in very few places, it make sense to move it to the engine side.
Diffstat (limited to 'source/blender/draw/intern/draw_shader_shared.h')
-rw-r--r-- | source/blender/draw/intern/draw_shader_shared.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/draw/intern/draw_shader_shared.h b/source/blender/draw/intern/draw_shader_shared.h index 13f21323552..b8c2d8890a5 100644 --- a/source/blender/draw/intern/draw_shader_shared.h +++ b/source/blender/draw/intern/draw_shader_shared.h @@ -69,8 +69,6 @@ struct ViewInfos { float4 clip_planes[6]; float4 viewvecs[2]; - /* Should not be here. Not view dependent (only main view). */ - float4 viewcamtexcofac; float2 viewport_size; float2 viewport_size_inverse; @@ -94,7 +92,6 @@ BLI_STATIC_ASSERT_ALIGN(ViewInfos, 16) # define ProjectionMatrixInverse drw_view.wininv # define clipPlanes drw_view.clip_planes # define ViewVecs drw_view.viewvecs -# define CameraTexCoFactors drw_view.viewcamtexcofac #endif /** \} */ |