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authorClément Foucault <foucault.clem@gmail.com>2022-10-07 14:15:22 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-10-07 14:15:22 +0300
commit9dec9eee0d38b32ba4254b624c7a27dc22fc4302 (patch)
tree73adcf69f613510d85919d05478f96e30ec53249 /source/blender/draw/intern/draw_shader_shared.h
parentbae22ac7b48062b94e9061e6bf1a7a756e919ed3 (diff)
Cleanup: DRW: Rename ViewInfos to ViewMatrices
This makes sense now that the struct only contains matrices.
Diffstat (limited to 'source/blender/draw/intern/draw_shader_shared.h')
-rw-r--r--source/blender/draw/intern/draw_shader_shared.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/draw/intern/draw_shader_shared.h b/source/blender/draw/intern/draw_shader_shared.h
index bf055daea3d..37899e36d8a 100644
--- a/source/blender/draw/intern/draw_shader_shared.h
+++ b/source/blender/draw/intern/draw_shader_shared.h
@@ -8,7 +8,7 @@
# include "draw_defines.h"
typedef struct ViewCullingData ViewCullingData;
-typedef struct ViewInfos ViewInfos;
+typedef struct ViewMatrices ViewMatrices;
typedef struct ObjectMatrices ObjectMatrices;
typedef struct ObjectInfos ObjectInfos;
typedef struct ObjectBounds ObjectBounds;
@@ -60,14 +60,13 @@ struct ViewCullingData {
};
BLI_STATIC_ASSERT_ALIGN(ViewCullingData, 16)
-struct ViewInfos {
- /* View matrices */
+struct ViewMatrices {
float4x4 viewmat;
float4x4 viewinv;
float4x4 winmat;
float4x4 wininv;
};
-BLI_STATIC_ASSERT_ALIGN(ViewInfos, 16)
+BLI_STATIC_ASSERT_ALIGN(ViewMatrices, 16)
/* Do not override old definitions if the shader uses this header but not shader info. */
#ifdef USE_GPU_SHADER_CREATE_INFO