diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-05-03 18:56:06 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-05-03 19:02:13 +0300 |
commit | 656d6f47b921c0f5c9e12ea0eeae48d860b7b66f (patch) | |
tree | c0c25bacc56f472507f7c3dfbcdd6b26adbaeb1a /source/blender/draw/intern/draw_view.c | |
parent | 7d6180364041553e49a9d3b25de57c73299da8a0 (diff) |
Fix 3D cursor being hidden on existing 2.8 files
Flip logic for the flag avoids versioning code.
Diffstat (limited to 'source/blender/draw/intern/draw_view.c')
-rw-r--r-- | source/blender/draw/intern/draw_view.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c index 5a0c5d1f35c..5b705a311c9 100644 --- a/source/blender/draw/intern/draw_view.c +++ b/source/blender/draw/intern/draw_view.c @@ -615,7 +615,7 @@ static bool is_cursor_visible(const DRWContextState *draw_ctx, Scene *scene, Vie { Object *ob = OBACT(view_layer); View3D *v3d = draw_ctx->v3d; - if ((v3d->flag2 & V3D_RENDER_OVERRIDE) > 0 || (v3d->overlays & V3D_OVERLAY_3DCURSOR) == 0) { + if ((v3d->flag2 & V3D_RENDER_OVERRIDE) > 0 || (v3d->overlays & V3D_OVERLAY_HIDE_CURSOR)) { return false; } |