diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-07-30 02:07:29 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2020-07-30 14:28:50 +0300 |
commit | 19175f4757df6d90c87ccf83ed5c5199bd1d4aba (patch) | |
tree | 10ca5ae04e32896110d734a6109ce64c235148bb /source/blender/draw/intern/draw_view.c | |
parent | 3eff2b44db405adb3a6fdd6b156dfcc5a8bacf58 (diff) |
GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handle
Diffstat (limited to 'source/blender/draw/intern/draw_view.c')
-rw-r--r-- | source/blender/draw/intern/draw_view.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c index 3c470f802ec..b42700b2c7e 100644 --- a/source/blender/draw/intern/draw_view.c +++ b/source/blender/draw/intern/draw_view.c @@ -184,8 +184,7 @@ void DRW_draw_cursor(void) GPUBatch *cursor_batch = DRW_cache_cursor_get(is_aligned); GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_2D_FLAT_COLOR); - GPU_batch_program_set( - cursor_batch, GPU_shader_get_program(shader), GPU_shader_get_interface(shader)); + GPU_batch_set_shader(cursor_batch, shader); GPU_batch_draw(cursor_batch); |