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author | Clément Foucault <foucault.clem@gmail.com> | 2020-02-11 17:18:55 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-02-11 17:19:04 +0300 |
commit | 804e90b42d728ecb1073af8d0bae15a91b13a469 (patch) | |
tree | 309de25d99c92286b10c9d27e547fd43a69299c1 /source/blender/draw/intern/draw_view.h | |
parent | 58cdab8b9759dd59b55895f2f76b9624addbb324 (diff) |
DRW: Color Management improvement
Reviewed By: brecht sergey jbakker
Differential Revision: http://developer.blender.org/D6729
Diffstat (limited to 'source/blender/draw/intern/draw_view.h')
-rw-r--r-- | source/blender/draw/intern/draw_view.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_view.h b/source/blender/draw/intern/draw_view.h index 7be186f1c72..c8f0cd7c11c 100644 --- a/source/blender/draw/intern/draw_view.h +++ b/source/blender/draw/intern/draw_view.h @@ -30,6 +30,4 @@ void DRW_draw_cursor(void); void DRW_draw_gizmo_3d(void); void DRW_draw_gizmo_2d(void); -struct GPUBatch *DRW_draw_background_clipping_batch_from_rv3d(const struct RegionView3D *rv3d); - #endif /* __DRAW_VIEW_H__ */ |