diff options
author | Germano Cavalcante <mano-wii> | 2021-07-26 15:54:59 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-07-26 16:25:39 +0300 |
commit | 3059853732d7f42c42b9aa45e3f6379302d66eb4 (patch) | |
tree | b80d5c8789f750652db05e397a7af68851204838 /source/blender/draw/intern/mesh_extractors/extract_mesh.h | |
parent | a9121640be063b8c45a021782a1914a3060bf71e (diff) |
Cleanup: Rearrange mesh extraction files
In the draw module, it's not easy to identify what its header is, and
where the shared functions are.
So move `draw_cache_extract_mesh_extractors.c` and
`draw_cache_extract_mesh_private.h` to the same folder as the extractors
and rename these files to make them more identifiable.
Reviewed By: jbakker
Differential Revision: https://developer.blender.org/D11991
Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh.h')
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh.h | 334 |
1 files changed, 334 insertions, 0 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh.h b/source/blender/draw/intern/mesh_extractors/extract_mesh.h new file mode 100644 index 00000000000..f24ccf1a028 --- /dev/null +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh.h @@ -0,0 +1,334 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2021 by Blender Foundation. + * All rights reserved. + */ + +/** \file + * \ingroup draw + * + * \brief Extraction of Mesh data into VBO to feed to GPU. + */ + +#pragma once + +#include "DNA_mesh_types.h" +#include "DNA_meshdata_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "BKE_customdata.h" +#include "BKE_editmesh.h" + +#include "draw_cache_extract.h" + +#ifdef __cplusplus +extern "C" { +#endif + +#define MIN_RANGE_LEN 1024 + +/* ---------------------------------------------------------------------- */ +/** \name Mesh Render Data + * \{ */ + +typedef enum eMRExtractType { + MR_EXTRACT_BMESH, + MR_EXTRACT_MAPPED, + MR_EXTRACT_MESH, +} eMRExtractType; + +typedef struct MeshRenderData { + eMRExtractType extract_type; + + int poly_len, edge_len, vert_len, loop_len; + int edge_loose_len; + int vert_loose_len; + int loop_loose_len; + int tri_len; + int mat_len; + + bool use_hide; + bool use_subsurf_fdots; + bool use_final_mesh; + + /** Use for #MeshStatVis calculation which use world-space coords. */ + float obmat[4][4]; + + const ToolSettings *toolsettings; + /** Edit Mesh */ + BMEditMesh *edit_bmesh; + BMesh *bm; + EditMeshData *edit_data; + + /* For deformed edit-mesh data. */ + /* Use for #ME_WRAPPER_TYPE_BMESH. */ + const float (*bm_vert_coords)[3]; + const float (*bm_vert_normals)[3]; + const float (*bm_poly_normals)[3]; + const float (*bm_poly_centers)[3]; + + int *v_origindex, *e_origindex, *p_origindex; + int crease_ofs; + int bweight_ofs; + int freestyle_edge_ofs; + int freestyle_face_ofs; + /** Mesh */ + Mesh *me; + const MVert *mvert; + const MEdge *medge; + const MLoop *mloop; + const MPoly *mpoly; + BMVert *eve_act; + BMEdge *eed_act; + BMFace *efa_act; + BMFace *efa_act_uv; + /* Data created on-demand (usually not for #BMesh based data). */ + MLoopTri *mlooptri; + float (*loop_normals)[3]; + float (*poly_normals)[3]; + int *lverts, *ledges; + + struct { + int *tri_first_index; + int *mat_tri_len; + int visible_tri_len; + } poly_sorted; +} MeshRenderData; + +BLI_INLINE BMFace *bm_original_face_get(const MeshRenderData *mr, int idx) +{ + return ((mr->p_origindex != NULL) && (mr->p_origindex[idx] != ORIGINDEX_NONE) && mr->bm) ? + BM_face_at_index(mr->bm, mr->p_origindex[idx]) : + NULL; +} + +BLI_INLINE BMEdge *bm_original_edge_get(const MeshRenderData *mr, int idx) +{ + return ((mr->e_origindex != NULL) && (mr->e_origindex[idx] != ORIGINDEX_NONE) && mr->bm) ? + BM_edge_at_index(mr->bm, mr->e_origindex[idx]) : + NULL; +} + +BLI_INLINE BMVert *bm_original_vert_get(const MeshRenderData *mr, int idx) +{ + return ((mr->v_origindex != NULL) && (mr->v_origindex[idx] != ORIGINDEX_NONE) && mr->bm) ? + BM_vert_at_index(mr->bm, mr->v_origindex[idx]) : + NULL; +} + +BLI_INLINE const float *bm_vert_co_get(const MeshRenderData *mr, const BMVert *eve) +{ + const float(*vert_coords)[3] = mr->bm_vert_coords; + if (vert_coords != NULL) { + return vert_coords[BM_elem_index_get(eve)]; + } + + UNUSED_VARS(mr); + return eve->co; +} + +BLI_INLINE const float *bm_vert_no_get(const MeshRenderData *mr, const BMVert *eve) +{ + const float(*vert_normals)[3] = mr->bm_vert_normals; + if (vert_normals != NULL) { + return vert_normals[BM_elem_index_get(eve)]; + } + + UNUSED_VARS(mr); + return eve->no; +} + +BLI_INLINE const float *bm_face_no_get(const MeshRenderData *mr, const BMFace *efa) +{ + const float(*poly_normals)[3] = mr->bm_poly_normals; + if (poly_normals != NULL) { + return poly_normals[BM_elem_index_get(efa)]; + } + + UNUSED_VARS(mr); + return efa->no; +} + +/** \} */ + +/* ---------------------------------------------------------------------- */ +/** \name Mesh Elements Extract Struct + * \{ */ +/* TODO(jbakker): move parameters inside a struct. */ +typedef void(ExtractTriBMeshFn)(const MeshRenderData *mr, + BMLoop **elt, + const int elt_index, + void *data); +typedef void(ExtractTriMeshFn)(const MeshRenderData *mr, + const MLoopTri *mlt, + const int elt_index, + void *data); +typedef void(ExtractPolyBMeshFn)(const MeshRenderData *mr, + const BMFace *f, + const int f_index, + void *data); +typedef void(ExtractPolyMeshFn)(const MeshRenderData *mr, + const MPoly *mp, + const int mp_index, + void *data); +typedef void(ExtractLEdgeBMeshFn)(const MeshRenderData *mr, + const BMEdge *eed, + const int ledge_index, + void *data); +typedef void(ExtractLEdgeMeshFn)(const MeshRenderData *mr, + const MEdge *med, + const int ledge_index, + void *data); +typedef void(ExtractLVertBMeshFn)(const MeshRenderData *mr, + const BMVert *eve, + const int lvert_index, + void *data); +typedef void(ExtractLVertMeshFn)(const MeshRenderData *mr, + const MVert *mv, + const int lvert_index, + void *data); +typedef void(ExtractInitFn)(const MeshRenderData *mr, + struct MeshBatchCache *cache, + void *buffer, + void *r_data); +typedef void(ExtractFinishFn)(const MeshRenderData *mr, + struct MeshBatchCache *cache, + void *buffer, + void *data); +typedef void(ExtractTaskReduceFn)(void *userdata, void *task_userdata); + +typedef struct MeshExtract { + /** Executed on main thread and return user data for iteration functions. */ + ExtractInitFn *init; + /** Executed on one (or more if use_threading) worker thread(s). */ + ExtractTriBMeshFn *iter_looptri_bm; + ExtractTriMeshFn *iter_looptri_mesh; + ExtractPolyBMeshFn *iter_poly_bm; + ExtractPolyMeshFn *iter_poly_mesh; + ExtractLEdgeBMeshFn *iter_ledge_bm; + ExtractLEdgeMeshFn *iter_ledge_mesh; + ExtractLVertBMeshFn *iter_lvert_bm; + ExtractLVertMeshFn *iter_lvert_mesh; + /** Executed on one worker thread after all elements iterations. */ + ExtractTaskReduceFn *task_reduce; + ExtractFinishFn *finish; + /** Used to request common data. */ + eMRDataType data_type; + size_t data_size; + /** Used to know if the element callbacks are thread-safe and can be parallelized. */ + bool use_threading; + /** + * Offset in bytes of the buffer inside a MeshBufferCache instance. Points to a vertex or index + * buffer. + */ + size_t mesh_buffer_offset; +} MeshExtract; + +/** \} */ + +/* draw_cache_extract_mesh_render_data.c */ +MeshRenderData *mesh_render_data_create(Mesh *me, + const bool is_editmode, + const bool is_paint_mode, + const bool is_mode_active, + const float obmat[4][4], + const bool do_final, + const bool do_uvedit, + const ToolSettings *ts); +void mesh_render_data_free(MeshRenderData *mr); +void mesh_render_data_update_normals(MeshRenderData *mr, const eMRDataType data_flag); +void mesh_render_data_update_loose_geom(MeshRenderData *mr, + MeshBufferExtractionCache *cache, + const eMRIterType iter_type, + const eMRDataType data_flag); +void mesh_render_data_update_polys_sorted(MeshRenderData *mr, + MeshBufferExtractionCache *cache, + const eMRDataType data_flag); +void mesh_render_data_update_looptris(MeshRenderData *mr, + const eMRIterType iter_type, + const eMRDataType data_flag); + +/* draw_cache_extract_mesh_extractors.c */ +typedef struct EditLoopData { + uchar v_flag; + uchar e_flag; + uchar crease; + uchar bweight; +} EditLoopData; + +void *mesh_extract_buffer_get(const MeshExtract *extractor, MeshBufferCache *mbc); +eMRIterType mesh_extract_iter_type(const MeshExtract *ext); +const MeshExtract *mesh_extract_override_get(const MeshExtract *extractor, + const bool do_hq_normals, + const bool do_single_mat); +void mesh_render_data_face_flag(const MeshRenderData *mr, + const BMFace *efa, + const int cd_ofs, + EditLoopData *eattr); +void mesh_render_data_loop_flag(const MeshRenderData *mr, + BMLoop *l, + const int cd_ofs, + EditLoopData *eattr); +void mesh_render_data_loop_edge_flag(const MeshRenderData *mr, + BMLoop *l, + const int cd_ofs, + EditLoopData *eattr); + +extern const MeshExtract extract_tris; +extern const MeshExtract extract_tris_single_mat; +extern const MeshExtract extract_lines; +extern const MeshExtract extract_lines_with_lines_loose; +extern const MeshExtract extract_lines_loose_only; +extern const MeshExtract extract_points; +extern const MeshExtract extract_fdots; +extern const MeshExtract extract_lines_paint_mask; +extern const MeshExtract extract_lines_adjacency; +extern const MeshExtract extract_edituv_tris; +extern const MeshExtract extract_edituv_lines; +extern const MeshExtract extract_edituv_points; +extern const MeshExtract extract_edituv_fdots; +extern const MeshExtract extract_pos_nor; +extern const MeshExtract extract_pos_nor_hq; +extern const MeshExtract extract_lnor_hq; +extern const MeshExtract extract_lnor; +extern const MeshExtract extract_uv; +extern const MeshExtract extract_tan; +extern const MeshExtract extract_tan_hq; +extern const MeshExtract extract_sculpt_data; +extern const MeshExtract extract_vcol; +extern const MeshExtract extract_orco; +extern const MeshExtract extract_edge_fac; +extern const MeshExtract extract_weights; +extern const MeshExtract extract_edit_data; +extern const MeshExtract extract_edituv_data; +extern const MeshExtract extract_edituv_stretch_area; +extern const MeshExtract extract_edituv_stretch_angle; +extern const MeshExtract extract_mesh_analysis; +extern const MeshExtract extract_fdots_pos; +extern const MeshExtract extract_fdots_nor; +extern const MeshExtract extract_fdots_nor_hq; +extern const MeshExtract extract_fdots_uv; +extern const MeshExtract extract_fdots_edituv_data; +extern const MeshExtract extract_skin_roots; +extern const MeshExtract extract_poly_idx; +extern const MeshExtract extract_edge_idx; +extern const MeshExtract extract_vert_idx; +extern const MeshExtract extract_fdot_idx; + +#ifdef __cplusplus +} +#endif |