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authorKévin Dietrich <kevin.dietrich@mailoo.org>2022-01-16 10:40:38 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2022-01-16 10:40:38 +0300
commitbc66cd9868746ce92dd6de004a8b8e6a0188defe (patch)
tree709174bdf08407a7c06d9fd4c10b3523ab3487b0 /source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
parent3574f2730d2a42cda2881d26209b8dc53b1d2047 (diff)
Fix T94865: GPU subdiv crash switching to texpaint area
The crash is due to the fact that GPU subdivision extraction routines for edit data (including UVs) only worked for BMesh. However, a Mesh based version is still needed for texture painting. This adds the missing components. This also ensures all data are properly initialized (at least the ones revealed by the bug).
Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc131
1 files changed, 98 insertions, 33 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
index 3a2b6d468d8..cd71beb1f02 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_edituv.cc
@@ -110,28 +110,49 @@ static void extract_edituv_tris_init_subdiv(const DRWSubdivCache *subdiv_cache,
data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
}
-static void extract_edituv_tris_iter_subdiv(const DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- void *_data,
- uint subdiv_quad_index)
+static void extract_edituv_tris_iter_subdiv_bm(const DRWSubdivCache *UNUSED(subdiv_cache),
+ const MeshRenderData *UNUSED(mr),
+ void *_data,
+ uint subdiv_quad_index,
+ const BMFace *coarse_quad)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- int *subdiv_loop_poly_index = subdiv_cache->subdiv_loop_poly_index;
+ const uint loop_idx = subdiv_quad_index * 4;
+
+ edituv_tri_add(data,
+ BM_elem_flag_test(coarse_quad, BM_ELEM_HIDDEN) != 0,
+ BM_elem_flag_test(coarse_quad, BM_ELEM_SELECT) != 0,
+ loop_idx,
+ loop_idx + 1,
+ loop_idx + 2);
+ edituv_tri_add(data,
+ BM_elem_flag_test(coarse_quad, BM_ELEM_HIDDEN) != 0,
+ BM_elem_flag_test(coarse_quad, BM_ELEM_SELECT) != 0,
+ loop_idx,
+ loop_idx + 2,
+ loop_idx + 3);
+}
+
+static void extract_edituv_tris_iter_subdiv_mesh(const DRWSubdivCache *UNUSED(subdiv_cache),
+ const MeshRenderData *UNUSED(mr),
+ void *_data,
+ uint subdiv_quad_index,
+ const MPoly *coarse_quad)
+{
+ MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
const uint loop_idx = subdiv_quad_index * 4;
- const int poly_origindex = subdiv_loop_poly_index[loop_idx];
- BMFace *efa = bm_original_face_get(mr, poly_origindex);
edituv_tri_add(data,
- BM_elem_flag_test(efa, BM_ELEM_HIDDEN) != 0,
- BM_elem_flag_test(efa, BM_ELEM_SELECT) != 0,
+ (coarse_quad->flag & ME_HIDE) != 0,
+ (coarse_quad->flag & ME_FACE_SEL) != 0,
loop_idx,
loop_idx + 1,
loop_idx + 2);
edituv_tri_add(data,
- BM_elem_flag_test(efa, BM_ELEM_HIDDEN) != 0,
- BM_elem_flag_test(efa, BM_ELEM_SELECT) != 0,
+ (coarse_quad->flag & ME_HIDE) != 0,
+ (coarse_quad->flag & ME_FACE_SEL) != 0,
loop_idx,
loop_idx + 2,
loop_idx + 3);
@@ -156,7 +177,8 @@ constexpr MeshExtract create_extractor_edituv_tris()
extractor.iter_looptri_mesh = extract_edituv_tris_iter_looptri_mesh;
extractor.finish = extract_edituv_tris_finish;
extractor.init_subdiv = extract_edituv_tris_init_subdiv;
- extractor.iter_subdiv = extract_edituv_tris_iter_subdiv;
+ extractor.iter_subdiv_bm = extract_edituv_tris_iter_subdiv_bm;
+ extractor.iter_subdiv_mesh = extract_edituv_tris_iter_subdiv_mesh;
extractor.finish_subdiv = extract_edituv_tris_finish_subdiv;
extractor.data_type = MR_DATA_NONE;
extractor.data_size = sizeof(MeshExtract_EditUvElem_Data);
@@ -253,28 +275,49 @@ static void extract_edituv_lines_init_subdiv(const DRWSubdivCache *subdiv_cache,
data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
}
-static void extract_edituv_lines_iter_subdiv(const DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- void *_data,
- uint subdiv_quad_index)
+static void extract_edituv_lines_iter_subdiv_bm(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ void *_data,
+ uint subdiv_quad_index,
+ const BMFace *coarse_poly)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
- int *subdiv_loop_poly_index = subdiv_cache->subdiv_loop_poly_index;
int *subdiv_loop_edge_index = (int *)GPU_vertbuf_get_data(subdiv_cache->edges_orig_index);
uint start_loop_idx = subdiv_quad_index * 4;
uint end_loop_idx = (subdiv_quad_index + 1) * 4;
+ for (uint loop_idx = start_loop_idx; loop_idx < end_loop_idx; loop_idx++) {
+ const int edge_origindex = subdiv_loop_edge_index[loop_idx];
+ const bool real_edge = (edge_origindex != -1 &&
+ (mr->e_origindex == nullptr ||
+ mr->e_origindex[edge_origindex] != ORIGINDEX_NONE));
+ edituv_edge_add(data,
+ BM_elem_flag_test_bool(coarse_poly, BM_ELEM_HIDDEN) != 0 || !real_edge,
+ BM_elem_flag_test_bool(coarse_poly, BM_ELEM_SELECT) != 0,
+ loop_idx,
+ (loop_idx + 1 == end_loop_idx) ? start_loop_idx : (loop_idx + 1));
+ }
+}
- const int poly_origindex = subdiv_loop_poly_index[start_loop_idx];
- BMFace *efa = bm_original_face_get(mr, poly_origindex);
+static void extract_edituv_lines_iter_subdiv_mesh(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ void *_data,
+ uint subdiv_quad_index,
+ const MPoly *coarse_poly)
+{
+ MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
+ int *subdiv_loop_edge_index = (int *)GPU_vertbuf_get_data(subdiv_cache->edges_orig_index);
+ uint start_loop_idx = subdiv_quad_index * 4;
+ uint end_loop_idx = (subdiv_quad_index + 1) * 4;
for (uint loop_idx = start_loop_idx; loop_idx < end_loop_idx; loop_idx++) {
const int edge_origindex = subdiv_loop_edge_index[loop_idx];
const bool real_edge = (edge_origindex != -1 &&
- mr->e_origindex[edge_origindex] != ORIGINDEX_NONE);
+ (mr->e_origindex == nullptr ||
+ mr->e_origindex[edge_origindex] != ORIGINDEX_NONE));
edituv_edge_add(data,
- BM_elem_flag_test_bool(efa, BM_ELEM_HIDDEN) != 0 || !real_edge,
- BM_elem_flag_test_bool(efa, BM_ELEM_SELECT) != 0,
+ (coarse_poly->flag & ME_HIDE) != 0 || !real_edge,
+ (coarse_poly->flag & ME_FACE_SEL) != 0,
loop_idx,
(loop_idx + 1 == end_loop_idx) ? start_loop_idx : (loop_idx + 1));
}
@@ -299,7 +342,8 @@ constexpr MeshExtract create_extractor_edituv_lines()
extractor.iter_poly_mesh = extract_edituv_lines_iter_poly_mesh;
extractor.finish = extract_edituv_lines_finish;
extractor.init_subdiv = extract_edituv_lines_init_subdiv;
- extractor.iter_subdiv = extract_edituv_lines_iter_subdiv;
+ extractor.iter_subdiv_bm = extract_edituv_lines_iter_subdiv_bm;
+ extractor.iter_subdiv_mesh = extract_edituv_lines_iter_subdiv_mesh;
extractor.finish_subdiv = extract_edituv_lines_finish_subdiv;
extractor.data_type = MR_DATA_NONE;
extractor.data_size = sizeof(MeshExtract_EditUvElem_Data);
@@ -390,28 +434,48 @@ static void extract_edituv_points_init_subdiv(const DRWSubdivCache *subdiv_cache
data->sync_selection = (mr->toolsettings->uv_flag & UV_SYNC_SELECTION) != 0;
}
-static void extract_edituv_points_iter_subdiv(const DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- void *_data,
- uint subdiv_quad_index)
+static void extract_edituv_points_iter_subdiv_bm(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ void *_data,
+ uint subdiv_quad_index,
+ const BMFace *coarse_quad)
{
MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
int *subdiv_loop_vert_index = (int *)GPU_vertbuf_get_data(subdiv_cache->verts_orig_index);
- int *subdiv_loop_poly_index = subdiv_cache->subdiv_loop_poly_index;
uint start_loop_idx = subdiv_quad_index * 4;
uint end_loop_idx = (subdiv_quad_index + 1) * 4;
for (uint i = start_loop_idx; i < end_loop_idx; i++) {
const int vert_origindex = subdiv_loop_vert_index[i];
- const int poly_origindex = subdiv_loop_poly_index[i];
- BMFace *efa = bm_original_face_get(mr, poly_origindex);
+ const bool real_vert = (mr->extract_type == MR_EXTRACT_MAPPED && (mr->v_origindex) &&
+ vert_origindex != -1 &&
+ mr->v_origindex[vert_origindex] != ORIGINDEX_NONE);
+ edituv_point_add(data,
+ (BM_elem_flag_test(coarse_quad, BM_ELEM_HIDDEN)) || !real_vert,
+ BM_elem_flag_test(coarse_quad, BM_ELEM_SELECT) != 0,
+ i);
+ }
+}
+static void extract_edituv_points_iter_subdiv_mesh(const DRWSubdivCache *subdiv_cache,
+ const MeshRenderData *mr,
+ void *_data,
+ uint subdiv_quad_index,
+ const MPoly *coarse_quad)
+{
+ MeshExtract_EditUvElem_Data *data = static_cast<MeshExtract_EditUvElem_Data *>(_data);
+ int *subdiv_loop_vert_index = (int *)GPU_vertbuf_get_data(subdiv_cache->verts_orig_index);
+
+ uint start_loop_idx = subdiv_quad_index * 4;
+ uint end_loop_idx = (subdiv_quad_index + 1) * 4;
+ for (uint i = start_loop_idx; i < end_loop_idx; i++) {
+ const int vert_origindex = subdiv_loop_vert_index[i];
const bool real_vert = (mr->extract_type == MR_EXTRACT_MAPPED && (mr->v_origindex) &&
vert_origindex != -1 &&
mr->v_origindex[vert_origindex] != ORIGINDEX_NONE);
edituv_point_add(data,
- (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) || !real_vert,
- BM_elem_flag_test(efa, BM_ELEM_SELECT) != 0,
+ ((coarse_quad->flag & ME_HIDE) != 0) || !real_vert,
+ (coarse_quad->flag & ME_FACE_SEL) != 0,
i);
}
}
@@ -435,7 +499,8 @@ constexpr MeshExtract create_extractor_edituv_points()
extractor.iter_poly_mesh = extract_edituv_points_iter_poly_mesh;
extractor.finish = extract_edituv_points_finish;
extractor.init_subdiv = extract_edituv_points_init_subdiv;
- extractor.iter_subdiv = extract_edituv_points_iter_subdiv;
+ extractor.iter_subdiv_bm = extract_edituv_points_iter_subdiv_bm;
+ extractor.iter_subdiv_mesh = extract_edituv_points_iter_subdiv_mesh;
extractor.finish_subdiv = extract_edituv_points_finish_subdiv;
extractor.data_type = MR_DATA_NONE;
extractor.data_size = sizeof(MeshExtract_EditUvElem_Data);