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author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2022-02-15 19:48:49 +0300 |
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committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2022-02-15 19:53:12 +0300 |
commit | 430ced76d559d828b6f47c5fbb22530dcc70c257 (patch) | |
tree | 64cba8e815c7a4165ba9139b4fad7a40c3a7b42c /source/blender/draw/intern/mesh_extractors | |
parent | 7083ea36e20a8364a37dc4a21d9a02002c80a8da (diff) |
GPU subdiv: fix custom data interpolation for N-gons
Not all coarse vertices were used to compute the center value (off by
one), and the interpolation for the current would always start at the
base corner for the base face instead of the base corner for the current
patch.
Diffstat (limited to 'source/blender/draw/intern/mesh_extractors')
0 files changed, 0 insertions, 0 deletions