diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-04-03 08:59:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-04-03 09:25:58 +0300 |
commit | 973e1f9d9a967132cc76fbbcd485979ac27e10c5 (patch) | |
tree | 8b7c948cbabcbd9435f7fbaa04f4429cd8e0241a /source/blender/draw/intern/shaders/common_view_lib.glsl | |
parent | 05dcb007e181c961c0db87c1ce4745ae2d1d0fd0 (diff) |
Cleanup: use term 'attr' instead of 'attrib'
This was already the case in most parts of the GPU API.
Use full name for descriptive-comments.
Diffstat (limited to 'source/blender/draw/intern/shaders/common_view_lib.glsl')
-rw-r--r-- | source/blender/draw/intern/shaders/common_view_lib.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/shaders/common_view_lib.glsl b/source/blender/draw/intern/shaders/common_view_lib.glsl index 3faefd485bf..1054f4d11c9 100644 --- a/source/blender/draw/intern/shaders/common_view_lib.glsl +++ b/source/blender/draw/intern/shaders/common_view_lib.glsl @@ -77,12 +77,12 @@ uniform int resourceChunk; uniform int baseInstance; # endif -# if defined(IN_PLACE_INSTANCES) || defined(INSTANCED_ATTRIB) +# if defined(IN_PLACE_INSTANCES) || defined(INSTANCED_ATTR) /* When drawing instances of an object at the same position. */ # define instanceId 0 # elif defined(GPU_DEPRECATED_AMD_DRIVER) /* A driver bug make it so that when using an attribute with GL_INT_2_10_10_10_REV as format, - * the gl_InstanceID is incremented by the 2 bit component of the attrib. + * the gl_InstanceID is incremented by the 2 bit component of the attribute. * Ignore gl_InstanceID then. */ # define instanceId 0 # else @@ -124,7 +124,7 @@ flat in int resourceIDFrag; /* Breaking this across multiple lines causes issues for some older GLSL compilers. */ /* clang-format off */ -#if !defined(GPU_INTEL) && !defined(GPU_DEPRECATED_AMD_DRIVER) && !defined(OS_MAC) && !defined(INSTANCED_ATTRIB) +#if !defined(GPU_INTEL) && !defined(GPU_DEPRECATED_AMD_DRIVER) && !defined(OS_MAC) && !defined(INSTANCED_ATTR) /* clang-format on */ struct ObjectMatrices { mat4 drw_modelMatrix; |