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authorAntonio Vazquez <blendergit@gmail.com>2020-05-26 11:37:47 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-05-26 11:37:47 +0300
commit49f59092e7c8c652df015bdfd27bae2480e51d01 (patch)
tree7360626291190beb7537370efc7a9a7d5af7203f /source/blender/draw/intern/shaders
parent495a98d623648ca787ddb2c0dbaa08fe313f1adf (diff)
Curves: Implement Handles for selected points only
When editing a complex curve is very annoying to have all handles at a time. Also, this is a requirement for the current GSoC Edit Grease Pencil using curves. I have seen that this improvement can be used in any other area of blender, so I have decided to publish the option in the overlay panel.. Reviewed By: fclem, #user_interface, billreynish, Severin Differential Revision: https://developer.blender.org/D7754
Diffstat (limited to 'source/blender/draw/intern/shaders')
-rw-r--r--source/blender/draw/intern/shaders/common_globals_lib.glsl1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/intern/shaders/common_globals_lib.glsl b/source/blender/draw/intern/shaders/common_globals_lib.glsl
index 9dfd48cc21a..a479a87e14b 100644
--- a/source/blender/draw/intern/shaders/common_globals_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_globals_lib.glsl
@@ -140,3 +140,4 @@ layout(std140) uniform globalsBlock
#define EDGE_SEAM (1 << 4)
#define EDGE_SHARP (1 << 5)
#define EDGE_FREESTYLE (1 << 6)
+#define HANDLE_SELECTED (1 << 7)