diff options
author | Joseph Eagar <joeedh@gmail.com> | 2022-06-01 02:32:42 +0300 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2022-06-01 02:32:42 +0300 |
commit | 6cee4049143abf692af6ffb78c109fb0760fe67d (patch) | |
tree | f6ba29b3541b4d22d0671f4b43d388f3aa2827af /source/blender/draw/intern | |
parent | 75162ab8c23937fce64e7b2674cc706a008ded96 (diff) |
GPU subdiv: Fix edit mode vertex color not being uploaded properly
Also cleaned up the code a tad bit. Note that I
found two more bugs:
* GPU subdivision attribute interpolation
is producing visual artifacts.
* "Show on cage" mode for subdivision surface
just shows black colors.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc index fa5bf35198b..717d81d6b52 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc @@ -111,7 +111,7 @@ static GPUVertFormat *get_coarse_vcol_format() { static GPUVertFormat format = {0}; if (format.attr_len == 0) { - GPU_vertformat_attr_add(&format, "cCol", GPU_COMP_F32, 4, GPU_FETCH_FLOAT); + GPU_vertformat_attr_add(&format, "cCol", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); GPU_vertformat_alias_add(&format, "c"); GPU_vertformat_alias_add(&format, "ac"); } @@ -245,6 +245,7 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache, &coarse_mesh->vdata; const CustomData *cd_ldata = extract_bmesh ? &coarse_mesh->edit_mesh->bm->ldata : &coarse_mesh->ldata; + const int totloop = extract_bmesh ? coarse_mesh->edit_mesh->bm->totloop : coarse_mesh->totloop; Mesh me_query = blender::dna::shallow_copy(*coarse_mesh); BKE_id_attribute_copy_domains_temp( @@ -263,7 +264,7 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache, /* Dynamic as we upload and interpolate layers one at a time. */ GPU_vertbuf_init_with_format_ex(src_data, get_coarse_vcol_format(), GPU_USAGE_DYNAMIC); - GPU_vertbuf_data_alloc(src_data, coarse_mesh->totloop); + GPU_vertbuf_data_alloc(src_data, totloop); gpuMeshVcol *mesh_vcol = (gpuMeshVcol *)GPU_vertbuf_get_data(src_data); @@ -279,8 +280,6 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache, const int dst_offset = (int)subdiv_cache->num_subdiv_loops * 2 * pack_layer_index++; const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata; - const MLoop *ml = coarse_mesh->mloop; - int layer_i = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name); if (layer_i == -1) { @@ -289,15 +288,6 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache, } gpuMeshVcol *vcol = mesh_vcol; - MLoopCol *mcol = nullptr; - MPropCol *pcol = nullptr; - - if (ref.layer->type == CD_PROP_COLOR) { - pcol = static_cast<MPropCol *>(cdata->layers[layer_i].data); - } - else { - mcol = static_cast<MLoopCol *>(cdata->layers[layer_i].data); - } const bool is_vert = ref.domain == ATTR_DOMAIN_POINT; @@ -331,10 +321,23 @@ static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache, vcol->b = unit_float_to_ushort_clamp(pcol2->color[2]); vcol->a = unit_float_to_ushort_clamp(pcol2->color[3]); } + + vcol++; } while ((l_iter = l_iter->next) != f->l_first); } } else { + const MLoop *ml = coarse_mesh->mloop; + MLoopCol *mcol = nullptr; + MPropCol *pcol = nullptr; + + if (ref.layer->type == CD_PROP_COLOR) { + pcol = static_cast<MPropCol *>(cdata->layers[layer_i].data); + } + else { + mcol = static_cast<MLoopCol *>(cdata->layers[layer_i].data); + } + for (int ml_index = 0; ml_index < coarse_mesh->totloop; ml_index++, vcol++, ml++) { int idx = is_vert ? ml->v : ml_index; |