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authorCampbell Barton <ideasman42@gmail.com>2019-02-02 05:39:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-02 05:49:13 +0300
commitafcbf7cf1357723f59eca8e118a0ca9ef6cf6555 (patch)
tree95c520cd1e556f3cf1fa0a799bc23efe649cf22c /source/blender/draw/intern
parenta53011d52012067ad1334d654a68c97327005626 (diff)
Cleanup: use G_FLAG_*/G_FILE_* for G.f/fileflags
Was confusing eg: G_AUTOPACK belonged to G.fileflags, G_PICKSEL to G.f.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r--source/blender/draw/intern/draw_manager_data.c10
-rw-r--r--source/blender/draw/intern/draw_manager_exec.c8
2 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index f4c0df61f13..5c14a10101c 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -594,7 +594,7 @@ void DRW_shgroup_call_sculpt_add(DRWShadingGroup *shgroup, Object *ob, float (*o
void DRW_shgroup_call_dynamic_add_array(DRWShadingGroup *shgroup, const void *attr[], uint attr_len)
{
#ifdef USE_GPU_SELECT
- if (G.f & G_PICKSEL) {
+ if (G.f & G_FLAG_PICKSEL) {
if (shgroup->instance_count == shgroup->inst_selectid->vertex_len) {
GPU_vertbuf_data_resize(shgroup->inst_selectid, shgroup->instance_count + 32);
}
@@ -711,7 +711,7 @@ static void drw_shgroup_instance_init(
&shgroup->instance_geom, &shgroup->instance_vbo);
#ifdef USE_GPU_SELECT
- if (G.f & G_PICKSEL) {
+ if (G.f & G_FLAG_PICKSEL) {
/* Not actually used for rendering but alloced in one chunk.
* Plus we don't have to care about ownership. */
static GPUVertFormat inst_select_format = {0};
@@ -748,7 +748,7 @@ static void drw_shgroup_batching_init(
&shgroup->batch_geom, &shgroup->batch_vbo);
#ifdef USE_GPU_SELECT
- if (G.f & G_PICKSEL) {
+ if (G.f & G_FLAG_PICKSEL) {
/* Not actually used for rendering but alloced in one chunk. */
static GPUVertFormat inst_select_format = {0};
if (inst_select_format.attr_len == 0) {
@@ -887,7 +887,7 @@ DRWShadingGroup *DRW_shgroup_material_empty_tri_batch_create(
struct GPUMaterial *material, DRWPass *pass, int tri_count)
{
#ifdef USE_GPU_SELECT
- BLI_assert((G.f & G_PICKSEL) == 0);
+ BLI_assert((G.f & G_FLAG_PICKSEL) == 0);
#endif
GPUPass *gpupass = GPU_material_get_pass(material);
DRWShadingGroup *shgroup = drw_shgroup_material_create_ex(gpupass, pass);
@@ -960,7 +960,7 @@ DRWShadingGroup *DRW_shgroup_line_batch_create(struct GPUShader *shader, DRWPass
DRWShadingGroup *DRW_shgroup_empty_tri_batch_create(struct GPUShader *shader, DRWPass *pass, int tri_count)
{
#ifdef USE_GPU_SELECT
- BLI_assert((G.f & G_PICKSEL) == 0);
+ BLI_assert((G.f & G_FLAG_PICKSEL) == 0);
#endif
DRWShadingGroup *shgroup = drw_shgroup_create_ex(shader, pass);
diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c
index 22b477327cc..8147da90899 100644
--- a/source/blender/draw/intern/draw_manager_exec.c
+++ b/source/blender/draw/intern/draw_manager_exec.c
@@ -38,7 +38,7 @@
#ifdef USE_GPU_SELECT
void DRW_select_load_id(uint id)
{
- BLI_assert(G.f & G_PICKSEL);
+ BLI_assert(G.f & G_FLAG_PICKSEL);
DST.select_id = id;
}
#endif
@@ -1131,12 +1131,12 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
#ifdef USE_GPU_SELECT
# define GPU_SELECT_LOAD_IF_PICKSEL(_select_id) \
- if (G.f & G_PICKSEL) { \
+ if (G.f & G_FLAG_PICKSEL) { \
GPU_select_load_id(_select_id); \
} ((void)0)
# define GPU_SELECT_LOAD_IF_PICKSEL_CALL(_call) \
- if ((G.f & G_PICKSEL) && (_call)) { \
+ if ((G.f & G_FLAG_PICKSEL) && (_call)) { \
GPU_select_load_id((_call)->select_id); \
} ((void)0)
@@ -1144,7 +1144,7 @@ static void draw_shgroup(DRWShadingGroup *shgroup, DRWState pass_state)
_start = 0; \
_count = _shgroup->instance_count; \
int *select_id = NULL; \
- if (G.f & G_PICKSEL) { \
+ if (G.f & G_FLAG_PICKSEL) { \
if (_shgroup->override_selectid == -1) { \
/* Hack : get vbo data without actually drawing. */ \
GPUVertBufRaw raw; \