diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-01-04 04:00:18 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2021-01-04 09:38:11 +0300 |
commit | 54f89e870425b20af14e2be03b777836b88a29af (patch) | |
tree | da5eb59c6b15979c4e62dfdafbcb38b27463d2a7 /source/blender/draw/intern | |
parent | 9b10b3930bd7784794e87255de390ad6e6876a4b (diff) |
Cleanup: docy comments beginning with '/**' don't end with '**/'
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager.h | 4 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.c | 10 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager_exec.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/shaders/common_view_lib.glsl | 2 |
5 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 4df2ba1e913..0b4862ecb8d 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -480,7 +480,7 @@ void DRW_shgroup_state_disable(DRWShadingGroup *shgroup, DRWState state); * - (compare_mask & reference) is what is tested against (compare_mask & stencil_value) * stencil_value being the value stored in the stencil buffer. * - (write-mask & reference) is what gets written if the test condition is fulfilled. - **/ + */ void DRW_shgroup_stencil_set(DRWShadingGroup *shgroup, uint write_mask, uint reference, diff --git a/source/blender/draw/intern/draw_manager.h b/source/blender/draw/intern/draw_manager.h index 4f4e03938c0..295b0ed5e80 100644 --- a/source/blender/draw/intern/draw_manager.h +++ b/source/blender/draw/intern/draw_manager.h @@ -429,7 +429,7 @@ struct DRWView { * We lose a bit of memory by allocating more than what we need * but it's counterbalanced by not needing the linked-list pointers * for each item. - **/ + */ typedef struct DRWUniformChunk { struct DRWUniformChunk *next; /* single-linked list */ @@ -480,7 +480,7 @@ typedef struct DRWDebugSphere { /* ------------- DRAW MANAGER ------------ */ -#define DST_MAX_SLOTS 64 /* Cannot be changed without modifying RST.bound_tex_slots */ +#define DST_MAX_SLOTS 64 /* Cannot be changed without modifying RST.bound_tex_slots */ #define MAX_CLIP_PLANES 6 /* GL_MAX_CLIP_PLANES is at least 6 */ #define STENCIL_UNDEFINED 256 #define DRW_DRAWLIST_LEN 256 diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index f1d3f8c8d5a..8f21e9fa5ca 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -514,10 +514,10 @@ static void drw_call_obinfos_init(DRWObjectInfos *ob_infos, Object *ob) drw_call_calc_orco(ob, ob_infos->orcotexfac); /* Random float value. */ uint random = (DST.dupli_source) ? - DST.dupli_source->random_id : - /* TODO(fclem): this is rather costly to do at runtime. Maybe we can - * put it in ob->runtime and make depsgraph ensure it is up to date. */ - BLI_hash_int_2d(BLI_hash_string(ob->id.name + 2), 0); + DST.dupli_source->random_id : + /* TODO(fclem): this is rather costly to do at runtime. Maybe we can + * put it in ob->runtime and make depsgraph ensure it is up to date. */ + BLI_hash_int_2d(BLI_hash_string(ob->id.name + 2), 0); ob_infos->ob_random = random * (1.0f / (float)0xFFFFFFFF); /* Object State. */ ob_infos->ob_flag = 1.0f; /* Required to have a correct sign */ @@ -1773,7 +1773,7 @@ DRWView *DRW_view_create_sub(const DRWView *parent_view, * DRWView Update: * This is meant to be done on existing views when rendering in a loop and there is no * need to allocate more DRWViews. - **/ + */ /* Update matrices of a view created with DRW_view_create_sub. */ void DRW_view_update_sub(DRWView *view, const float viewmat[4][4], const float winmat[4][4]) diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index 749e9e6bafb..5f7aa28c3c9 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -266,7 +266,7 @@ static void drw_stencil_state_set(uint write_mask, uint reference, uint compare_ * - (compare_mask & reference) is what is tested against (compare_mask & stencil_value) * stencil_value being the value stored in the stencil buffer. * - (write-mask & reference) is what gets written if the test condition is fulfilled. - **/ + */ GPU_stencil_write_mask_set(write_mask); GPU_stencil_reference_set(reference); GPU_stencil_compare_mask_set(compare_mask); diff --git a/source/blender/draw/intern/shaders/common_view_lib.glsl b/source/blender/draw/intern/shaders/common_view_lib.glsl index ff085094a18..0f2782fc2b2 100644 --- a/source/blender/draw/intern/shaders/common_view_lib.glsl +++ b/source/blender/draw/intern/shaders/common_view_lib.glsl @@ -183,7 +183,7 @@ uniform mat4 ModelMatrixInverse; * Knowing that the view matrix is orthogonal, the transpose is also the inverse. * Note: This is only valid because we are only using the mat3 of the ViewMatrixInverse. * ViewMatrix * transpose(ModelMatrixInverse) - **/ + */ #define NormalMatrix transpose(mat3(ModelMatrixInverse)) #define NormalMatrixInverse transpose(mat3(ModelMatrix)) |