diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-11-23 05:46:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-23 05:48:21 +0300 |
commit | d56c0a0a6affcdfd7335c5fce1892a82f23bdf37 (patch) | |
tree | 62149f583492ef6a9c4ee4aebe3da1cfb830ffaa /source/blender/draw/intern | |
parent | 3fdcd2293eadc277bc02297d4688a66f0456613b (diff) |
Cleanup: rename bone-select to xray
This shows bones in font and uses the xray toggle binding.
Also 'bone select' isn't very meaningful on it's own.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 9bf3ce15166..faba85c9b46 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -592,7 +592,7 @@ typedef struct DRWContextState { const DRWContextState *DRW_context_state_get(void); #define XRAY_ALPHA(v3d) (((v3d)->shading.type == OB_WIRE) ? (v3d)->shading.xray_alpha_wire : (v3d)->shading.xray_alpha) -#define XRAY_FLAG(v3d) (((v3d)->shading.type == OB_WIRE) ? V3D_SHADING_XRAY_WIREFRAME : V3D_SHADING_XRAY) +#define XRAY_FLAG(v3d) (((v3d)->shading.type == OB_WIRE) ? V3D_SHADING_XRAY_BONE : V3D_SHADING_XRAY) #define XRAY_ENABLED(v3d) ((((v3d)->shading.flag & XRAY_FLAG(v3d)) != 0) && (XRAY_ALPHA(v3d) < 1.0f)) #endif /* __DRW_RENDER_H__ */ |