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authorClément Foucault <foucault.clem@gmail.com>2018-11-23 20:02:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-11-23 20:03:18 +0300
commitff6e61f09ab2c86edef651fc38c242f5fefdd569 (patch)
tree37953109110777a79e7425aa6f35fa636fe8dadb /source/blender/draw/intern
parentbe940fcd5f0f180a4700020ae2c24d46152c0801 (diff)
DRW: Support Wireframe for metaball objects
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r--source/blender/draw/intern/draw_cache.c11
-rw-r--r--source/blender/draw/intern/draw_cache.h2
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h2
-rw-r--r--source/blender/draw/intern/draw_cache_impl_displist.c53
-rw-r--r--source/blender/draw/intern/draw_cache_impl_metaball.c92
5 files changed, 136 insertions, 24 deletions
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index a2430d12f41..d6caabcb203 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -709,7 +709,9 @@ void DRW_cache_object_face_wireframe_get(
case OB_FONT:
DRW_cache_text_face_wireframe_get(ob, r_vert_tx, r_faceid_tx, r_tri_count);
break;
- /* TODO, metaballs' */
+ case OB_MBALL:
+ DRW_cache_mball_face_wireframe_get(ob, r_vert_tx, r_faceid_tx, r_tri_count);
+ break;
}
}
@@ -3287,6 +3289,13 @@ GPUBatch *DRW_cache_mball_surface_get(Object *ob)
return DRW_metaball_batch_cache_get_triangles_with_normals(ob);
}
+void DRW_cache_mball_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count)
+{
+ BLI_assert(ob->type == OB_MBALL);
+ return DRW_metaball_batch_cache_get_wireframes_face_texbuf(ob, r_vert_tx, r_faceid_tx, r_tri_count);
+}
+
GPUBatch **DRW_cache_mball_surface_shaded_get(
Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len)
{
diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h
index 39bbcf2c93a..d2aa2622246 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -209,5 +209,7 @@ struct GPUBatch *DRW_cache_particles_get_prim(int type);
/* Metaball */
struct GPUBatch *DRW_cache_mball_surface_get(struct Object *ob);
struct GPUBatch **DRW_cache_mball_surface_shaded_get(struct Object *ob, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
+void DRW_cache_mball_face_wireframe_get(
+ Object *ob, struct GPUTexture **r_vert_tx, struct GPUTexture **r_faceid_tx, int *r_tri_count);
#endif /* __DRAW_CACHE_H__ */
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index 97e7cd240ff..9dc735807c0 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -82,6 +82,8 @@ void DRW_curve_batch_cache_get_wireframes_face_texbuf(
/* Metaball */
struct GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(struct Object *ob);
struct GPUBatch **DRW_metaball_batch_cache_get_surface_shaded(struct Object *ob, struct MetaBall *mb, struct GPUMaterial **gpumat_array, uint gpumat_array_len);
+void DRW_metaball_batch_cache_get_wireframes_face_texbuf(
+ struct Object *ob, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count);
/* Curve (Font) */
struct GPUBatch *DRW_curve_batch_cache_get_overlay_cursor(struct Curve *cu);
diff --git a/source/blender/draw/intern/draw_cache_impl_displist.c b/source/blender/draw/intern/draw_cache_impl_displist.c
index 1053e8fa4f7..d6a57676a8d 100644
--- a/source/blender/draw/intern/draw_cache_impl_displist.c
+++ b/source/blender/draw/intern/draw_cache_impl_displist.c
@@ -91,6 +91,7 @@ typedef void (setTriIndicesFn)(void *thunk, uint v1, uint v2, uint v3);
static void displist_indexbufbuilder_set(
setTriIndicesFn *set_tri_indices,
+ setTriIndicesFn *set_quad_tri_indices, /* meh, find a better solution. */
void *thunk, const DispList *dl, const int ofs)
{
if (ELEM(dl->type, DL_INDEX3, DL_INDEX4, DL_SURF)) {
@@ -104,18 +105,20 @@ static void displist_indexbufbuilder_set(
else if (dl->type == DL_SURF) {
const int i_end = dl->totindex;
for (int i = 0; i < i_end; i++, idx += 4) {
- set_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[1] + ofs);
- set_tri_indices(thunk, idx[2] + ofs, idx[0] + ofs, idx[3] + ofs);
+ set_quad_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[1] + ofs);
+ set_quad_tri_indices(thunk, idx[2] + ofs, idx[0] + ofs, idx[3] + ofs);
}
}
else {
BLI_assert(dl->type == DL_INDEX4);
const int i_end = dl->parts;
for (int i = 0; i < i_end; i++, idx += 4) {
- set_tri_indices(thunk, idx[0] + ofs, idx[1] + ofs, idx[2] + ofs);
-
if (idx[2] != idx[3]) {
- set_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[3] + ofs);
+ set_quad_tri_indices(thunk, idx[2] + ofs, idx[0] + ofs, idx[1] + ofs);
+ set_quad_tri_indices(thunk, idx[0] + ofs, idx[2] + ofs, idx[3] + ofs);
+ }
+ else {
+ set_tri_indices(thunk, idx[2] + ofs, idx[0] + ofs, idx[1] + ofs);
}
}
}
@@ -173,7 +176,9 @@ GPUIndexBuf *DRW_displist_indexbuf_calc_triangles_in_order(ListBase *lb)
int ofs = 0;
for (const DispList *dl = lb->first; dl; dl = dl->next) {
- displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts, &elb, dl, ofs);
+ displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+ (setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+ &elb, dl, ofs);
ofs += dl_vert_len(dl);
}
@@ -198,7 +203,9 @@ GPUIndexBuf **DRW_displist_indexbuf_calc_triangles_in_order_split_by_material(Li
/* calc each index buffer builder */
int ofs = 0;
for (const DispList *dl = lb->first; dl; dl = dl->next) {
- displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts, &elb[dl->col], dl, ofs);
+ displist_indexbufbuilder_set((setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+ (setTriIndicesFn *)GPU_indexbuf_add_tri_verts,
+ &elb[dl->col], dl, ofs);
ofs += dl_vert_len(dl);
}
@@ -219,18 +226,21 @@ typedef struct DRWDisplistWireThunk {
static void set_overlay_wires_tri_indices(void *thunk, uint v1, uint v2, uint v3)
{
DRWDisplistWireThunk *dwt = (DRWDisplistWireThunk *)thunk;
- /* TODO consider non-manifold edges correctly. */
- if (dwt->dl_type == DL_SURF) {
- /* Tag real edges. */
- v2 |= (1 << 30);
- v3 |= (1 << 30);
- }
- else {
- /* Tag real edges. */
- v1 |= (1 << 30);
- v2 |= (1 << 30);
- v3 |= (1 << 30);
- }
+ /* Tag real edges. */
+ v1 |= (1 << 30);
+ v2 |= (1 << 30);
+ v3 |= (1 << 30);
+ GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v1);
+ GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v2);
+ GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v3);
+}
+
+static void set_overlay_wires_quad_tri_indices(void *thunk, uint v1, uint v2, uint v3)
+{
+ DRWDisplistWireThunk *dwt = (DRWDisplistWireThunk *)thunk;
+ /* Tag real edges. */
+ v2 |= (1 << 30);
+ v3 |= (1 << 30);
GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v1);
GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v2);
GPU_vertbuf_attr_set(dwt->vbo, dwt->index_id, dwt->vidx++, &v3);
@@ -249,7 +259,10 @@ GPUVertBuf *DRW_displist_create_edges_overlay_texture_buf(ListBase *lb)
int ofs = 0;
for (const DispList *dl = lb->first; dl; dl = dl->next) {
thunk.dl_type = dl->type;
- displist_indexbufbuilder_set(set_overlay_wires_tri_indices, &thunk, dl, ofs);
+ /* TODO consider non-manifold edges correctly. */
+ displist_indexbufbuilder_set(set_overlay_wires_tri_indices,
+ set_overlay_wires_quad_tri_indices,
+ &thunk, dl, ofs);
ofs += dl_vert_len(dl);
}
diff --git a/source/blender/draw/intern/draw_cache_impl_metaball.c b/source/blender/draw/intern/draw_cache_impl_metaball.c
index 6dab46ccaa0..b41b443039a 100644
--- a/source/blender/draw/intern/draw_cache_impl_metaball.c
+++ b/source/blender/draw/intern/draw_cache_impl_metaball.c
@@ -39,6 +39,8 @@
#include "GPU_batch.h"
+#include "DRW_render.h"
+
#include "draw_cache_impl.h" /* own include */
@@ -50,8 +52,19 @@ static void metaball_batch_cache_clear(MetaBall *mb);
typedef struct MetaBallBatchCache {
GPUBatch *batch;
GPUBatch **shaded_triangles;
-
int mat_len;
+
+ /* Shared */
+ GPUVertBuf *pos_nor_in_order;
+
+ /* Wireframe */
+ struct {
+ GPUVertBuf *elem_vbo;
+ GPUTexture *elem_tx;
+ GPUTexture *verts_tx;
+ int tri_count;
+ } face_wire;
+
/* settings to determine if cache is invalid */
bool is_dirty;
} MetaBallBatchCache;
@@ -80,6 +93,11 @@ static void metaball_batch_cache_init(MetaBall *mb)
cache->mat_len = 0;
cache->shaded_triangles = NULL;
cache->is_dirty = false;
+ cache->pos_nor_in_order = NULL;
+ cache->face_wire.elem_vbo = NULL;
+ cache->face_wire.elem_tx = NULL;
+ cache->face_wire.verts_tx = NULL;
+ cache->face_wire.tri_count = 0;
}
static MetaBallBatchCache *metaball_batch_cache_get(MetaBall *mb)
@@ -113,7 +131,12 @@ static void metaball_batch_cache_clear(MetaBall *mb)
return;
}
+ GPU_VERTBUF_DISCARD_SAFE(cache->face_wire.elem_vbo);
+ DRW_TEXTURE_FREE_SAFE(cache->face_wire.elem_tx);
+ DRW_TEXTURE_FREE_SAFE(cache->face_wire.verts_tx);
+
GPU_BATCH_DISCARD_SAFE(cache->batch);
+ GPU_VERTBUF_DISCARD_SAFE(cache->pos_nor_in_order);
/* Note: shaded_triangles[0] is already freed by cache->batch */
MEM_SAFE_FREE(cache->shaded_triangles);
cache->mat_len = 0;
@@ -125,6 +148,45 @@ void DRW_mball_batch_cache_free(MetaBall *mb)
MEM_SAFE_FREE(mb->batch_cache);
}
+static GPUVertBuf *mball_batch_cache_get_pos_and_normals(Object *ob, MetaBallBatchCache *cache)
+{
+ if (cache->pos_nor_in_order == NULL) {
+ ListBase *lb = &ob->runtime.curve_cache->disp;
+ cache->pos_nor_in_order = DRW_displist_vertbuf_calc_pos_with_normals(lb);
+ }
+ return cache->pos_nor_in_order;
+}
+
+static GPUTexture *mball_batch_cache_get_edges_overlay_texture_buf(Object *ob, MetaBallBatchCache *cache)
+{
+ if (cache->face_wire.elem_tx != NULL) {
+ return cache->face_wire.elem_tx;
+ }
+
+ ListBase *lb = &ob->runtime.curve_cache->disp;
+
+ /* We need a special index buffer. */
+ GPUVertBuf *vbo = cache->face_wire.elem_vbo = DRW_displist_create_edges_overlay_texture_buf(lb);
+
+ /* Upload data early because we need to create the texture for it. */
+ GPU_vertbuf_use(vbo);
+ cache->face_wire.elem_tx = GPU_texture_create_from_vertbuf(vbo);
+ cache->face_wire.tri_count = vbo->vertex_alloc / 3;
+
+ return cache->face_wire.elem_tx;
+}
+
+static GPUTexture *mball_batch_cache_get_vert_pos_and_nor_in_order_buf(Object *ob, MetaBallBatchCache *cache)
+{
+ if (cache->face_wire.verts_tx == NULL) {
+ GPUVertBuf *vbo = mball_batch_cache_get_pos_and_normals(ob, cache);
+ GPU_vertbuf_use(vbo); /* Upload early for buffer texture creation. */
+ cache->face_wire.verts_tx = GPU_texture_create_buffer(GPU_R32F, vbo->vbo_id);
+ }
+
+ return cache->face_wire.verts_tx;
+}
+
/* -------------------------------------------------------------------- */
/** \name Public Object/MetaBall API
@@ -143,9 +205,9 @@ GPUBatch *DRW_metaball_batch_cache_get_triangles_with_normals(Object *ob)
ListBase *lb = &ob->runtime.curve_cache->disp;
cache->batch = GPU_batch_create_ex(
GPU_PRIM_TRIS,
- DRW_displist_vertbuf_calc_pos_with_normals(lb),
+ mball_batch_cache_get_pos_and_normals(ob, cache),
DRW_displist_indexbuf_calc_triangles_in_order(lb),
- GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
+ GPU_BATCH_OWNS_INDEX);
}
return cache->batch;
@@ -169,3 +231,27 @@ GPUBatch **DRW_metaball_batch_cache_get_surface_shaded(Object *ob, MetaBall *mb,
return cache->shaded_triangles;
}
+
+void DRW_metaball_batch_cache_get_wireframes_face_texbuf(
+ Object *ob, struct GPUTexture **verts_data, struct GPUTexture **face_indices, int *tri_count)
+{
+ if (!BKE_mball_is_basis(ob)) {
+ *verts_data = NULL;
+ *face_indices = NULL;
+ *tri_count = 0;
+ return;
+ }
+
+ MetaBall *mb = ob->data;
+ MetaBallBatchCache *cache = metaball_batch_cache_get(mb);
+
+ if (cache->face_wire.verts_tx == NULL) {
+ *verts_data = mball_batch_cache_get_vert_pos_and_nor_in_order_buf(ob, cache);
+ *face_indices = mball_batch_cache_get_edges_overlay_texture_buf(ob, cache);
+ }
+ else {
+ *verts_data = cache->face_wire.verts_tx;
+ *face_indices = cache->face_wire.elem_tx;
+ }
+ *tri_count = cache->face_wire.tri_count;
+} \ No newline at end of file