diff options
author | Jeroen Bakker <jbakker> | 2020-10-07 17:29:15 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-10-07 18:15:17 +0300 |
commit | afab33e0b97cc5e5278c3e8af5490b9583c3b95c (patch) | |
tree | ad1aaabdfea64ca9b66ab7292e3f18452ed7acf3 /source/blender/draw/intern | |
parent | fc767502dc7dce4ff92d239abbcc49a68fe45e02 (diff) |
UV/Image Editor: Overlay Popover
The overlay options in the image/uv editor is hidden in side panels and menus. Sometimes this panel is even hidden, while still useful.
The goal of this task is to introduce an overlay pop-over just like the overlay-popover of the 3d viewport.
Popover has
* UV Stretching (only available in the UV mode, when active object mode is a mesh and in OB_EDIT mode)
* Display As (only available in the UV mode, when active object mode is a mesh and in OB_EDIT mode)
* Show Modified (only available in the UV mode, when active object mode is a mesh and in OB_EDIT mode)
* Show UV Edges (including opacity slider; available UV, View, Paint, when active object mode is a mesh and in OB_EDIT mode)
* Udim tiles when no image is available.
Like the 3d viewport, there will be a editor toggle to enable/disable the overlays
For compatibility reasons the RNA properties are added to both the `SpaceImage.uv_editor` amd `SpaceImage.overlay`. On DNA level they are still stored in the SpaceImage. only new properties are added to the SpaceImageOverlay struct. During the next major release we could remove these options from `SpaceImage.uv_editor`. This should be noted in the Python section of release notes.
Reviewed By: Julian Eisel, Pablo Vazquez
Differential Revision: https://developer.blender.org/D8890
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/draw_view.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/draw/intern/draw_view.c b/source/blender/draw/intern/draw_view.c index 86f19c6cfd7..1f1b52e9577 100644 --- a/source/blender/draw/intern/draw_view.c +++ b/source/blender/draw/intern/draw_view.c @@ -208,11 +208,14 @@ static bool is_cursor_visible_2d(const DRWContextState *draw_ctx) if (space_data == NULL) { return false; } - if (space_data->spacetype == SPACE_IMAGE) { - SpaceImage *sima = (SpaceImage *)draw_ctx->space_data; - return sima->mode == SI_MODE_UV; + if (space_data->spacetype != SPACE_IMAGE) { + return false; + } + SpaceImage *sima = (SpaceImage *)space_data; + if (sima->mode != SI_MODE_UV) { + return false; } - return false; + return (sima->overlay.flag & SI_OVERLAY_SHOW_OVERLAYS) != 0; } void DRW_draw_cursor_2d(void) |