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author | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:10:54 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-03-22 18:11:49 +0300 |
commit | 47acd706fde992e1b4f940145724aae9bf896861 (patch) | |
tree | fb4fdac6d6c92a247c7604ed0b4f16a4517e06dd /source/blender/draw/intern | |
parent | 6939523a152891153a1eebbad6e730e7a43c6f08 (diff) |
GPUCompositing: Remove entire module.
This module has no use now with the new DrawManager and DrawEngines and it
is using deprecated paths.
Moving gpu_shader_fullscreen_vert.glsl
to draw/modes/shaders/common_fullscreen_vert.glsl
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/draw_manager_shader.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index d150bcc8d56..5b4971f0730 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -45,7 +45,7 @@ extern char datatoc_gpu_shader_2D_vert_glsl[]; extern char datatoc_gpu_shader_3D_vert_glsl[]; -extern char datatoc_gpu_shader_fullscreen_vert_glsl[]; +extern char datatoc_common_fullscreen_vert_glsl[]; /* -------------------------------------------------------------------- */ @@ -297,7 +297,7 @@ GPUShader *DRW_shader_create_3D(const char *frag, const char *defines) GPUShader *DRW_shader_create_fullscreen(const char *frag, const char *defines) { - return GPU_shader_create(datatoc_gpu_shader_fullscreen_vert_glsl, frag, NULL, NULL, defines); + return GPU_shader_create(datatoc_common_fullscreen_vert_glsl, frag, NULL, NULL, defines); } GPUShader *DRW_shader_create_3D_depth_only(void) |