diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-12 15:30:28 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-09-12 15:30:28 +0300 |
commit | 39fabaddfd770f7d92a5aabb0d0255d6fc97cd24 (patch) | |
tree | d44e6c37094e53287596f33ecf8423eec8e7c51b /source/blender/draw/intern | |
parent | 721c691a2750d9eb005343a9d2e25fdac6ff1493 (diff) |
GPU: Remove residue of OpenSubdiv
Was done more like a hack on top of old drawing pipeline.
Should be re-implemented to fit new draw manager closer.
Diffstat (limited to 'source/blender/draw/intern')
-rw-r--r-- | source/blender/draw/intern/draw_manager_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index 0c44acb3f9c..31a74885e23 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -293,7 +293,7 @@ GPUShader *DRW_shader_create_with_transform_feedback( const char *vert, const char *geom, const char *defines, const GPUShaderTFBType prim_type, const char **varying_names, const int varying_count) { - return GPU_shader_create_ex(vert, NULL, geom, NULL, defines, GPU_SHADER_FLAGS_NONE, + return GPU_shader_create_ex(vert, NULL, geom, NULL, defines, prim_type, varying_names, varying_count, __func__); } |