diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 17:27:55 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 18:56:50 +0300 |
commit | bfc9d426bb95e2bc0dd4541d6b4c5f802909149c (patch) | |
tree | 37702887bc3185309a13612613efd2752ebe0639 /source/blender/draw/modes/edit_mesh_mode.c | |
parent | 80bb4254c6fb638cee0d33868c81c76c104817bf (diff) |
Multi-Object Editing
This adds initial multi-object editing support.
- Selected objects are used when entering edit & pose modes.
- Selection & tools work on all objects however many tools need porting
See: T54641 for remaining tasks.
Indentation will be done separately.
See patch: D3101
Diffstat (limited to 'source/blender/draw/modes/edit_mesh_mode.c')
-rw-r--r-- | source/blender/draw/modes/edit_mesh_mode.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c index 4bd69941809..c465fa38f04 100644 --- a/source/blender/draw/modes/edit_mesh_mode.c +++ b/source/blender/draw/modes/edit_mesh_mode.c @@ -37,6 +37,8 @@ #include "edit_mesh_mode_intern.h" /* own include */ +#include "BKE_object.h" + extern struct GPUUniformBuffer *globals_ubo; /* draw_common.c */ extern struct GlobalsUboStorage ts; /* draw_common.c */ @@ -448,7 +450,7 @@ static void EDIT_MESH_cache_populate(void *vedata, Object *ob) struct Gwn_Batch *geom; if (ob->type == OB_MESH) { - if (ob == draw_ctx->object_edit) { + if ((ob == draw_ctx->object_edit) || BKE_object_is_in_editmode_and_selected(ob)) { const Mesh *me = ob->data; IDProperty *ces_mode_ed = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_EDIT, ""); bool do_occlude_wire = BKE_collection_engine_property_value_get_bool(ces_mode_ed, "show_occlude_wire"); |