diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-01-22 04:09:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-22 04:09:27 +0300 |
commit | 7f40d553f90358c5383100f4f5b5e2410dcd7369 (patch) | |
tree | dab3bd1aa664ea46101fa0e68de171e92fb0ff53 /source/blender/draw/modes/edit_metaball_mode.c | |
parent | c7768bcf4b116aa515890feed2f3019a2d9c55f4 (diff) |
Cleanp: use single global for draw manager
Add 'G_draw' for all draw manager globals,
avoids adding extern to each file.
Connection between `ts` and `globals_ubo` wasn't obvious,
now called `G_draw.block` & `G_draw.block_ubo`.
Diffstat (limited to 'source/blender/draw/modes/edit_metaball_mode.c')
-rw-r--r-- | source/blender/draw/modes/edit_metaball_mode.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/draw/modes/edit_metaball_mode.c b/source/blender/draw/modes/edit_metaball_mode.c index 912c30c1482..4901b0fadd3 100644 --- a/source/blender/draw/modes/edit_metaball_mode.c +++ b/source/blender/draw/modes/edit_metaball_mode.c @@ -41,12 +41,6 @@ #include "draw_mode_engines.h" -/* If needed, contains all global/Theme colors - * Add needed theme colors / values to DRW_globals_update() and update UBO - * Not needed for constant color. */ -extern struct GPUUniformBuffer *globals_ubo; /* draw_common.c */ -extern struct GlobalsUboStorage ts; /* draw_common.c */ - /* *********** LISTS *********** */ /* All lists are per viewport specific datas. * They are all free when viewport changes engines |