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author | Clément Foucault <foucault.clem@gmail.com> | 2018-01-16 21:40:17 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2018-01-16 21:40:17 +0300 |
commit | 213e34a6c32022836337c8bf181b4bbd69fa6097 (patch) | |
tree | 28ab6eb80337475863031ffdf35cb295c8bb8c9e /source/blender/draw/modes/object_mode.c | |
parent | 9fd28c776938fe420782a6339e9da7c619724dae (diff) |
Eevee: Fix Hashed Alpha.
Now hashed alpha materials are stable when moving the camera/not using TAA.
It also converge to a noise free image when using TAA. No more numerical imprecision.
There still can be situations with multiple overlapping transparent surfaces that can lead to residual noise.
Diffstat (limited to 'source/blender/draw/modes/object_mode.c')
0 files changed, 0 insertions, 0 deletions