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authorCampbell Barton <ideasman42@gmail.com>2017-10-07 07:57:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-07 07:57:14 +0300
commitadfbf276a15346c38cc6b7652191c005b9a3ae9b (patch)
tree6f7d27e9adb8c15d3021c8276d6c577a0e5746ba /source/blender/draw/modes/object_mode.c
parent37b457221ec77b485b6e65537ac2db7fd8107e6d (diff)
Cleanup: style, duplicate includes
Diffstat (limited to 'source/blender/draw/modes/object_mode.c')
-rw-r--r--source/blender/draw/modes/object_mode.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 1ad77c9ac1b..db0ac5a1d11 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -49,7 +49,6 @@
#include "BKE_texture.h"
#include "ED_view3d.h"
-#include "ED_view3d.h"
#include "GPU_shader.h"
#include "GPU_texture.h"
@@ -119,7 +118,7 @@ typedef struct OBJECT_Data {
/* *********** STATIC *********** */
-typedef struct OBJECT_PrivateData{
+typedef struct OBJECT_PrivateData {
/* Empties */
DRWShadingGroup *plain_axes;
DRWShadingGroup *cube;
@@ -487,7 +486,8 @@ static void OBJECT_engine_init(void *vedata)
/* Persp : If camera is below floor plane, we switch clipping
* Ortho : If eye vector is looking up, we switch clipping */
if (((winmat[3][3] == 0.0f) && (e_data.camera_pos[2] > 0.0f)) ||
- ((winmat[3][3] != 0.0f) && (zvec[2] < 0.0f))) {
+ ((winmat[3][3] != 0.0f) && (zvec[2] < 0.0f)))
+ {
e_data.zpos_flag |= CLIP_ZPOS;
e_data.zneg_flag |= CLIP_ZNEG;
}
@@ -1548,7 +1548,7 @@ static void DRW_shgroup_lightprobe(OBJECT_StorageList *stl, OBJECT_PassList *psl
}
if (prb->type == LIGHTPROBE_TYPE_GRID ||
- prb->attenuation_type == LIGHTPROBE_SHAPE_BOX)
+ prb->attenuation_type == LIGHTPROBE_SHAPE_BOX)
{
DRW_shgroup_call_dynamic_add(stl->g_data->cube, color, &prb->distgridinf, ob->obmat);
DRW_shgroup_call_dynamic_add(stl->g_data->cube, color, &prb->distfalloff, ob->obmat);