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authorCampbell Barton <ideasman42@gmail.com>2019-01-22 04:09:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-22 04:09:27 +0300
commit7f40d553f90358c5383100f4f5b5e2410dcd7369 (patch)
treedab3bd1aa664ea46101fa0e68de171e92fb0ff53 /source/blender/draw/modes/overlay_mode.c
parentc7768bcf4b116aa515890feed2f3019a2d9c55f4 (diff)
Cleanp: use single global for draw manager
Add 'G_draw' for all draw manager globals, avoids adding extern to each file. Connection between `ts` and `globals_ubo` wasn't obvious, now called `G_draw.block` & `G_draw.block_ubo`.
Diffstat (limited to 'source/blender/draw/modes/overlay_mode.c')
-rw-r--r--source/blender/draw/modes/overlay_mode.c26
1 files changed, 12 insertions, 14 deletions
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 41f31d0b716..d84c2197800 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -91,8 +91,6 @@ extern char datatoc_overlay_face_wireframe_geom_glsl[];
extern char datatoc_overlay_face_wireframe_frag_glsl[];
extern char datatoc_gpu_shader_depth_only_frag_glsl[];
-extern struct GlobalsUboStorage ts; /* draw_common.c */
-
static int OVERLAY_sh_data_index_from_rv3d(const RegionView3D *rv3d)
{
if (rv3d->rflag & RV3D_CLIPPING) {
@@ -293,40 +291,40 @@ static void overlay_cache_populate(void *vedata, Object *ob)
const float *rim_col = NULL;
const float *wire_col = NULL;
if (UNLIKELY(ob->base_flag & BASE_FROM_SET)) {
- rim_col = ts.colorDupli;
- wire_col = ts.colorDupli;
+ rim_col = G_draw.block.colorDupli;
+ wire_col = G_draw.block.colorDupli;
}
else if (UNLIKELY(ob->base_flag & BASE_FROM_DUPLI)) {
if (ob->base_flag & BASE_SELECTED) {
if (G.moving & G_TRANSFORM_OBJ) {
- rim_col = ts.colorTransform;
+ rim_col = G_draw.block.colorTransform;
}
else {
- rim_col = ts.colorDupliSelect;
+ rim_col = G_draw.block.colorDupliSelect;
}
}
else {
- rim_col = ts.colorDupli;
+ rim_col = G_draw.block.colorDupli;
}
- wire_col = ts.colorDupli;
+ wire_col = G_draw.block.colorDupli;
}
else if ((ob->base_flag & BASE_SELECTED) &&
(!is_edit_mode && !is_sculpt_mode && !has_edit_mesh_cage))
{
if (G.moving & G_TRANSFORM_OBJ) {
- rim_col = ts.colorTransform;
+ rim_col = G_draw.block.colorTransform;
}
else if (ob == draw_ctx->obact) {
- rim_col = ts.colorActive;
+ rim_col = G_draw.block.colorActive;
}
else {
- rim_col = ts.colorSelect;
+ rim_col = G_draw.block.colorSelect;
}
- wire_col = ts.colorWire;
+ wire_col = G_draw.block.colorWire;
}
else {
- rim_col = ts.colorWire;
- wire_col = ts.colorWire;
+ rim_col = G_draw.block.colorWire;
+ wire_col = G_draw.block.colorWire;
}
BLI_assert(rim_col && wire_col);