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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 03:35:46 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 03:51:10 +0300 |
commit | 63f0e150edaeea26fbcc48f62597f4f5c71cc64a (patch) | |
tree | 275c7ec1f9732fd992ce8351cf0da284211edb99 /source/blender/draw/modes/paint_texture_mode.c | |
parent | 480a09a92f7f1f28aabb4ad84b86ddccd6580afc (diff) |
Cleanup: comments (long lines) in draw
Diffstat (limited to 'source/blender/draw/modes/paint_texture_mode.c')
-rw-r--r-- | source/blender/draw/modes/paint_texture_mode.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c index 84852ff7ab3..3e292f4e4bc 100644 --- a/source/blender/draw/modes/paint_texture_mode.c +++ b/source/blender/draw/modes/paint_texture_mode.c @@ -294,7 +294,7 @@ static void PAINT_TEXTURE_cache_populate(void *vedata, Object *ob) const Mesh *me_orig = DEG_get_original_object(ob)->data; Scene *scene = draw_ctx->scene; const bool use_surface = draw_ctx->v3d->overlay.texture_paint_mode_opacity != - 0.0; //DRW_object_is_mode_shade(ob) == true; + 0.0; // DRW_object_is_mode_shade(ob) == true; const bool use_material_slots = (scene->toolsettings->imapaint.mode == IMAGEPAINT_MODE_MATERIAL); const bool use_face_sel = (me_orig->editflag & ME_EDIT_PAINT_FACE_SEL) != 0; |