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authorCampbell Barton <ideasman42@gmail.com>2019-01-26 12:07:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-01-26 12:08:52 +0300
commit19b5f5493cd6a9b60486d570b6a50c7a42a96ae0 (patch)
tree57b8879621b1590431dc50605a1d25a239c78d27 /source/blender/draw/modes/sculpt_mode.c
parentb8467273b893967fdecce81c92f8d680edde0059 (diff)
Cleanup: draw manager headers
Diffstat (limited to 'source/blender/draw/modes/sculpt_mode.c')
-rw-r--r--source/blender/draw/modes/sculpt_mode.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c
index c38bd8faddd..94ad86d70c0 100644
--- a/source/blender/draw/modes/sculpt_mode.c
+++ b/source/blender/draw/modes/sculpt_mode.c
@@ -36,16 +36,11 @@
#include "BKE_pbvh.h"
#include "BKE_paint.h"
-#include "DEG_depsgraph.h"
-
/* If builtin shaders are needed */
#include "GPU_shader.h"
-#include "GPU_matrix.h"
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
extern char datatoc_sculpt_mask_vert_glsl[];
extern char datatoc_gpu_shader_flat_color_frag_glsl[];
extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];