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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/draw/modes/shaders/common_view_lib.glsl
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/draw/modes/shaders/common_view_lib.glsl')
-rw-r--r--source/blender/draw/modes/shaders/common_view_lib.glsl21
1 files changed, 11 insertions, 10 deletions
diff --git a/source/blender/draw/modes/shaders/common_view_lib.glsl b/source/blender/draw/modes/shaders/common_view_lib.glsl
index d261d263a6f..de9c4e2a96e 100644
--- a/source/blender/draw/modes/shaders/common_view_lib.glsl
+++ b/source/blender/draw/modes/shaders/common_view_lib.glsl
@@ -1,14 +1,15 @@
/* keep in sync with DRWManager.view_data */
-layout(std140) uniform viewBlock {
- /* Same order as DRWViewportMatrixType */
- mat4 ViewProjectionMatrix;
- mat4 ViewProjectionMatrixInverse;
- mat4 ViewMatrix;
- mat4 ViewMatrixInverse;
- mat4 ProjectionMatrix;
- mat4 ProjectionMatrixInverse;
+layout(std140) uniform viewBlock
+{
+ /* Same order as DRWViewportMatrixType */
+ mat4 ViewProjectionMatrix;
+ mat4 ViewProjectionMatrixInverse;
+ mat4 ViewMatrix;
+ mat4 ViewMatrixInverse;
+ mat4 ProjectionMatrix;
+ mat4 ProjectionMatrixInverse;
- vec4 CameraTexCoFactors;
+ vec4 CameraTexCoFactors;
- vec4 clipPlanes[2];
+ vec4 clipPlanes[2];
};