Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMike Erwin <significant.bit@gmail.com>2017-05-19 21:13:43 +0300
committerMike Erwin <significant.bit@gmail.com>2017-05-19 21:20:37 +0300
commita1c558e19f6fa0dfa85dcda004426d8497c21ec7 (patch)
tree3f6a1bdf29436bef6cfc1b8de55247edd3af7f74 /source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl
parent941e739d703542af1637c6a37953adac5f6b36bb (diff)
OpenGL: cleanup edit overlay shaders
Mostly simple fixes to spacing & comments.
Diffstat (limited to 'source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl')
-rw-r--r--source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl b/source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl
index 29bf0c18448..e78462b6915 100644
--- a/source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl
+++ b/source/blender/draw/modes/shaders/edit_lattice_overlay_frag.glsl
@@ -1,8 +1,8 @@
flat in int vertFlag;
-#define VERTEX_SELECTED (1 << 0)
-#define VERTEX_ACTIVE (1 << 1)
+#define VERTEX_SELECTED (1 << 0)
+#define VERTEX_ACTIVE (1 << 1)
out vec4 FragColor;