diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2019-02-04 03:35:21 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-02-05 17:02:15 +0300 |
commit | 112cf6eadff5642af21235aa1cd4eaecd575755d (patch) | |
tree | 03c7e378e4568d7e58840682e193e9aab88a17e9 /source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl | |
parent | 86193d25dbe5470a465dd91655c6aeaabab19b21 (diff) |
Edit Mesh: Remove old unused code and files
Cleanup after recent refactor.
Diffstat (limited to 'source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl deleted file mode 100644 index a4c911c56e3..00000000000 --- a/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_frag.glsl +++ /dev/null @@ -1,21 +0,0 @@ - -flat in int isSelected; -#ifdef VERTEX_FACING -flat in float facing; -#endif - -out vec4 FragColor; - -void main() -{ - if (isSelected != 0) { - FragColor = colorFaceDot; - } - else { - FragColor = colorVertex; - } - -#ifdef VERTEX_FACING - FragColor.a *= 1.0 - abs(facing) * 0.4; -#endif -} |