diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/draw/modes/shaders/object_empty_image_vert.glsl | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/draw/modes/shaders/object_empty_image_vert.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/object_empty_image_vert.glsl | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/draw/modes/shaders/object_empty_image_vert.glsl b/source/blender/draw/modes/shaders/object_empty_image_vert.glsl index e5ea42c0661..9694c63fef1 100644 --- a/source/blender/draw/modes/shaders/object_empty_image_vert.glsl +++ b/source/blender/draw/modes/shaders/object_empty_image_vert.glsl @@ -21,17 +21,17 @@ out vec2 texCoord_interp; void main() { - vec4 pos_4d = vec4((pos + offset) * (size * vec2(aspectX, aspectY)), 0.0, 1.0); - gl_Position = ModelViewProjectionMatrix * pos_4d; + vec4 pos_4d = vec4((pos + offset) * (size * vec2(aspectX, aspectY)), 0.0, 1.0); + gl_Position = ModelViewProjectionMatrix * pos_4d; #ifdef USE_WIRE - gl_Position.z -= 1e-5; - finalColor = vec4(color, 1.0); + gl_Position.z -= 1e-5; + finalColor = vec4(color, 1.0); #else - texCoord_interp = texCoord; - finalColor = objectColor; + texCoord_interp = texCoord; + finalColor = objectColor; #endif #ifdef USE_WORLD_CLIP_PLANES - world_clip_planes_calc_clip_distance((ModelMatrix * pos_4d).xyz); + world_clip_planes_calc_clip_distance((ModelMatrix * pos_4d).xyz); #endif } |