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author | Julian Eisel <eiseljulian@gmail.com> | 2019-08-10 14:24:26 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2019-08-10 14:24:26 +0300 |
commit | b9898ebde44d6584ea37a05aaeca8760d31ccc7b (patch) | |
tree | e6dfc796cc82b4b8b8c248c4ff29d2e2047ff84c /source/blender/draw/modes/shaders/paint_vertex_frag.glsl | |
parent | b17380971a144896b34b7863a82bbda3ff68a39f (diff) | |
parent | 553b581f25c1782c4231816965cd3f6ce58a449a (diff) |
Merge branch 'master' into filebrowser_redesign
Diffstat (limited to 'source/blender/draw/modes/shaders/paint_vertex_frag.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/paint_vertex_frag.glsl | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/draw/modes/shaders/paint_vertex_frag.glsl b/source/blender/draw/modes/shaders/paint_vertex_frag.glsl index 426dbada812..f03e3410ec3 100644 --- a/source/blender/draw/modes/shaders/paint_vertex_frag.glsl +++ b/source/blender/draw/modes/shaders/paint_vertex_frag.glsl @@ -2,7 +2,7 @@ in vec3 finalColor; out vec4 fragColor; -uniform float white_factor = 1.0; +uniform float opacity = 1.0; vec3 linear_to_srgb_attr(vec3 c) { @@ -14,6 +14,11 @@ vec3 linear_to_srgb_attr(vec3 c) void main() { - fragColor.rgb = mix(linear_to_srgb_attr(finalColor), vec3(1.0), white_factor); + vec3 color = linear_to_srgb_attr(finalColor); +#ifdef DRW_STATE_BLEND_ALPHA + fragColor = vec4(color, opacity); +#else + fragColor.rgb = mix(vec3(1.0), color, opacity); fragColor.a = 1.0; +#endif } |