diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-01-24 23:10:13 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-01-24 23:12:13 +0300 |
commit | a4fe338dd8c6822d27b8858bae5fa9a54972719c (patch) | |
tree | 9a6b671702a7cf41e98efef72e78c7cc54974111 /source/blender/draw/modes/shaders/paint_weight_frag.glsl | |
parent | b1f3a86d999b6742d783de5a11d7de0c54cf5891 (diff) |
Cleanup: add missing braces to draw manager
Diffstat (limited to 'source/blender/draw/modes/shaders/paint_weight_frag.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/paint_weight_frag.glsl | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/draw/modes/shaders/paint_weight_frag.glsl b/source/blender/draw/modes/shaders/paint_weight_frag.glsl index faa36f5535e..7460eabedbe 100644 --- a/source/blender/draw/modes/shaders/paint_weight_frag.glsl +++ b/source/blender/draw/modes/shaders/paint_weight_frag.glsl @@ -18,15 +18,17 @@ float contours(float value, float steps, float width_px, float max_rel_width, fl /* Don't draw lines at 0 or 1. */ float rel_value = value * steps; - if (rel_value < 0.5 || rel_value > steps - 0.5) + if (rel_value < 0.5 || rel_value > steps - 0.5) { return 0.0; + } /* Check if completely invisible due to fade out. */ float rel_gradient = gradient * steps; float rel_min_width = min_width_px * rel_gradient; - if (max_rel_width <= rel_min_width) + if (max_rel_width <= rel_min_width) { return 0.0; + } /* Main shape of the line, accounting for width bias and maximum weight space width. */ float rel_width = width_px * rel_gradient; @@ -48,8 +50,9 @@ vec4 contour_grid(float weight, float weight_gradient) /* Fade away when the gradient is too low to avoid big fills and noise. */ float flt_eps = max(1e-8, 1e-6 * weight); - if (weight_gradient <= flt_eps) + if (weight_gradient <= flt_eps) { return vec4(0.0); + } /* Three levels of grid lines */ float grid10 = contours(weight, 10.0, 5.0, 0.3, weight_gradient); |