diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-05-30 13:02:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-30 13:02:05 +0300 |
commit | 671827549a3d013a2037e0b9814708214c59271c (patch) | |
tree | 7f15acb0cfbc4a5ad6b49cd072d9c7564f8df95b /source/blender/draw/modes | |
parent | 8cc1154aa257f1cc7fe6c5e0d139cdc0afd6b604 (diff) |
3D View: Support light probe data clipping
Diffstat (limited to 'source/blender/draw/modes')
-rw-r--r-- | source/blender/draw/modes/object_mode.c | 33 | ||||
-rw-r--r-- | source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl | 4 |
2 files changed, 23 insertions, 14 deletions
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index 8f0dc63fb1c..ed757424444 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -516,10 +516,11 @@ static void OBJECT_engine_init(void *vedata) NULL); /* Lightprobes */ - sh_data->lightprobe_grid = DRW_shader_create(datatoc_object_lightprobe_grid_vert_glsl, - NULL, - datatoc_gpu_shader_flat_id_frag_glsl, - NULL); + sh_data->lightprobe_grid = GPU_shader_create_from_arrays({ + .vert = (const char *[]){sh_cfg_data->lib, datatoc_object_lightprobe_grid_vert_glsl, NULL}, + .frag = (const char *[]){datatoc_gpu_shader_flat_id_frag_glsl, NULL}, + .defs = (const char *[]){sh_cfg_data->def, NULL}, + }); /* Loose Points */ sh_data->loose_points = GPU_shader_create_from_arrays({ @@ -1102,23 +1103,23 @@ static void OBJECT_cache_init(void *vedata) /* Cubemap */ g_data->lightprobes_cube_select = buffer_instance_outline( - pass, sphere, &g_data->id_ofs_prb_select); + pass, sphere, &g_data->id_ofs_prb_select, draw_ctx->sh_cfg); g_data->lightprobes_cube_select_dupli = buffer_instance_outline( - pass, sphere, &g_data->id_ofs_prb_select_dupli); + pass, sphere, &g_data->id_ofs_prb_select_dupli, draw_ctx->sh_cfg); g_data->lightprobes_cube_active = buffer_instance_outline( - pass, sphere, &g_data->id_ofs_prb_active); + pass, sphere, &g_data->id_ofs_prb_active, draw_ctx->sh_cfg); g_data->lightprobes_cube_transform = buffer_instance_outline( - pass, sphere, &g_data->id_ofs_prb_transform); + pass, sphere, &g_data->id_ofs_prb_transform, draw_ctx->sh_cfg); /* Planar */ g_data->lightprobes_planar_select = buffer_instance_outline( - pass, quad, &g_data->id_ofs_prb_select); + pass, quad, &g_data->id_ofs_prb_select, draw_ctx->sh_cfg); g_data->lightprobes_planar_select_dupli = buffer_instance_outline( - pass, quad, &g_data->id_ofs_prb_select_dupli); + pass, quad, &g_data->id_ofs_prb_select_dupli, draw_ctx->sh_cfg); g_data->lightprobes_planar_active = buffer_instance_outline( - pass, quad, &g_data->id_ofs_prb_active); + pass, quad, &g_data->id_ofs_prb_active, draw_ctx->sh_cfg); g_data->lightprobes_planar_transform = buffer_instance_outline( - pass, quad, &g_data->id_ofs_prb_transform); + pass, quad, &g_data->id_ofs_prb_transform, draw_ctx->sh_cfg); g_data->id_ofs_prb_select = 0; g_data->id_ofs_prb_select_dupli = 0; @@ -2500,7 +2501,8 @@ static void DRW_shgroup_lightprobe(OBJECT_Shaders *sh_data, OBJECT_StorageList *stl, OBJECT_PassList *psl, Object *ob, - ViewLayer *view_layer) + ViewLayer *view_layer, + const eGPUShaderConfig sh_cfg) { float *color; static float one = 1.0f; @@ -2560,6 +2562,9 @@ static void DRW_shgroup_lightprobe(OBJECT_Shaders *sh_data, DRW_shgroup_uniform_vec3(grp, "increment_z", prb_data->increment_z, 1); DRW_shgroup_uniform_ivec3(grp, "grid_resolution", &prb->grid_resolution_x, 1); DRW_shgroup_call_procedural_points(grp, cell_count, NULL); + if (sh_cfg == GPU_SHADER_CFG_CLIPPED) { + DRW_shgroup_state_enable(grp, DRW_STATE_CLIP_PLANES); + } } else if (prb->type == LIGHTPROBE_TYPE_CUBE) { float draw_size = 1.0f; @@ -3319,7 +3324,7 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) if (hide_object_extra) { break; } - DRW_shgroup_lightprobe(sh_data, stl, psl, ob, view_layer); + DRW_shgroup_lightprobe(sh_data, stl, psl, ob, view_layer, draw_ctx->sh_cfg); break; case OB_ARMATURE: { if ((v3d->flag2 & V3D_HIDE_OVERLAYS) || (v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES) || diff --git a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl index 61da94dd433..d27d55c3fd6 100644 --- a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl +++ b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl @@ -30,4 +30,8 @@ void main() gl_PointSize = 2.0f; finalId = uint(baseId + call_id); + +#ifdef USE_WORLD_CLIP_PLANES + world_clip_planes_calc_clip_distance(ws_cell_location); +#endif } |