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authorCampbell Barton <ideasman42@gmail.com>2019-08-26 18:30:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-26 18:46:03 +0300
commit7fee153bf5e3268ce6627154e62ca5d867cecdb6 (patch)
tree34fbaa3f498c9042c521dfd7a04b446c1a4b21b4 /source/blender/draw/modes
parent487cd7237c9d208cd2b9fa11f49a83ba46a97399 (diff)
3D View: show selected object axis when affect origins is enabled
This replaces temporarily enabling draw-axis.
Diffstat (limited to 'source/blender/draw/modes')
-rw-r--r--source/blender/draw/modes/object_mode.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 54e915dbe64..716372560db 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -234,6 +234,7 @@ typedef struct OBJECT_ShadingGroupList {
/* Helpers */
DRWCallBuffer *relationship_lines;
DRWCallBuffer *constraint_lines;
+ DRWCallBuffer *origin_xform;
/* Camera */
DRWCallBuffer *camera;
@@ -1735,6 +1736,16 @@ static void OBJECT_cache_init(void *vedata)
sgl->constraint_lines = buffer_dynlines_dashed_uniform_color(
sgl->non_meshes, gb->colorGridAxisZ, draw_ctx->sh_cfg);
+ {
+ DRWShadingGroup *grp_axes;
+ sgl->origin_xform = buffer_instance_color_axes(
+ sgl->non_meshes, DRW_cache_bone_arrows_get(), &grp_axes, draw_ctx->sh_cfg);
+
+ DRW_shgroup_state_disable(grp_axes, DRW_STATE_DEPTH_LESS_EQUAL);
+ DRW_shgroup_state_enable(grp_axes, DRW_STATE_DEPTH_ALWAYS);
+ DRW_shgroup_state_enable(grp_axes, DRW_STATE_WIRE_SMOOTH);
+ }
+
/* Force Field Curve Guide End (here because of stipple) */
/* TODO port to shader stipple */
geom = DRW_cache_screenspace_circle_get();
@@ -3675,6 +3686,15 @@ static void OBJECT_cache_populate(void *vedata, Object *ob)
DRW_shgroup_bounds(sgl, ob, theme_id);
}
+ /* Helpers for when we're transforming origins. */
+ if (scene->toolsettings->transform_flag & SCE_XFORM_DATA_ORIGIN) {
+ if (ob->base_flag & BASE_SELECTED) {
+ const float color[4] = {0.75, 0.75, 0.75, 0.5};
+ float axes_size = 1.0f;
+ DRW_buffer_add_entry(sgl->origin_xform, color, &axes_size, ob->obmat);
+ }
+ }
+
/* don't show object extras in set's */
if ((ob->base_flag & (BASE_FROM_SET | BASE_FROM_DUPLI)) == 0) {
if ((draw_ctx->object_mode & (OB_MODE_ALL_PAINT | OB_MODE_ALL_PAINT_GPENCIL)) == 0) {