Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2017-09-22 01:40:31 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-09-22 03:44:40 +0300
commit02cd48a087d3aa21b210c70d34a610685c62dba0 (patch)
tree9594957b6a14787b2043b43b88dd3fa285747c03 /source/blender/draw/modes
parent4bfa3f4f9ba13d49409e64d71d6894a3be12cf16 (diff)
Edit Mode : Bias Face dot position
Diffstat (limited to 'source/blender/draw/modes')
-rw-r--r--source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl
index 2e541fa75e6..3e6f0ead04c 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl
@@ -9,6 +9,8 @@ flat out int isSelected;
void main()
{
gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
+ /* Bias Facedot Z position in clipspace. */
+ gl_Position.z -= 0.0002;
gl_PointSize = sizeFaceDot;
isSelected = int(norAndFlag.w);
}