diff options
author | Jeroen Bakker <jeroen@blender.org> | 2020-10-26 17:54:00 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-11-17 15:10:39 +0300 |
commit | 1e1c39fc89395c5e5a68a7a21500195cd8dc6fd5 (patch) | |
tree | a9b6d8e5cceb6a5bffb7d000499449be51fabed2 /source/blender/draw/tests | |
parent | 8b6ce77f163cf0822af8a107a213e984ba4b3e97 (diff) |
Fix T82064: Add Image Clone tool to overlay engine
The clone tool in the image editor can show a second texture on top
of the image. This wasn't ported and now results into alpha and depth
issues. This fix adds the clone tool drawing to the overlay engine.
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D9352
Diffstat (limited to 'source/blender/draw/tests')
-rw-r--r-- | source/blender/draw/tests/shaders_test.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/tests/shaders_test.cc b/source/blender/draw/tests/shaders_test.cc index 703099477d6..39d8e45cc19 100644 --- a/source/blender/draw/tests/shaders_test.cc +++ b/source/blender/draw/tests/shaders_test.cc @@ -240,6 +240,7 @@ TEST_F(DrawTest, overlay_glsl_shaders) EXPECT_NE(OVERLAY_shader_edit_uv_stretching_area_get(), nullptr); EXPECT_NE(OVERLAY_shader_edit_uv_stretching_angle_get(), nullptr); EXPECT_NE(OVERLAY_shader_edit_uv_tiled_image_borders_get(), nullptr); + EXPECT_NE(OVERLAY_shader_edit_uv_stencil_image(), nullptr); EXPECT_NE(OVERLAY_shader_extra(false), nullptr); EXPECT_NE(OVERLAY_shader_extra(true), nullptr); EXPECT_NE(OVERLAY_shader_extra_groundline(), nullptr); |