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author | Campbell Barton <ideasman42@gmail.com> | 2019-05-02 04:45:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-02 04:45:46 +0300 |
commit | 1bea76dd6a9fa88be0a3539517d9b266d0462fba (patch) | |
tree | f30b1344168556528a6e3cde826145d07c1ec37b /source/blender/draw | |
parent | a9835fdb3eb2987d869b73d3a3917fc4002dd00b (diff) |
Cleanup: style
Diffstat (limited to 'source/blender/draw')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lookdev.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lookdev.c b/source/blender/draw/engines/eevee/eevee_lookdev.c index 5322f33ec35..4be87bf1a5e 100644 --- a/source/blender/draw/engines/eevee/eevee_lookdev.c +++ b/source/blender/draw/engines/eevee/eevee_lookdev.c @@ -81,7 +81,7 @@ void EEVEE_lookdev_cache_init(EEVEE_Data *vedata, if (ball_size != effects->ball_size || rect.xmax != effects->anchor[0] || rect.ymin != effects->anchor[1]) { /* If ball size or anchor point moves, reset TAA to avoid ghosting issue. - * This needs to happen early because we are changing taa_current_sample. */ + * This needs to happen early because we are changing taa_current_sample. */ effects->ball_size = ball_size; effects->anchor[0] = rect.xmax; effects->anchor[1] = rect.ymin; |