Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2021-11-30 01:18:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-11-30 02:15:17 +0300
commitac447ba1a3f2479f65c9ceddebaafc47681623ba (patch)
treeb134c5750696a977700f990477d9e3478750ae0a /source/blender/draw
parente2473d3baf00eb9984ce679c716489d891019279 (diff)
Cleanup: clang-format, trailing space
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl
index c09365cdcb4..db9ae0f7034 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl
@@ -2,8 +2,8 @@
/**
* Gather pass: Convolve foreground and background parts in separate passes.
*
- * Using the min&max CoC tile buffer, we select the best appropriate method to blur the scene color.
- * A fast gather path is taken if there is not many CoC variation inside the tile.
+ * Using the min&max CoC tile buffer, we select the best appropriate method to blur the scene
+ * color. A fast gather path is taken if there is not many CoC variation inside the tile.
*
* We sample using an octaweb sampling pattern. We randomize the kernel center and each ring
* rotation to ensure maximum coverage.