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authorCampbell Barton <ideasman42@gmail.com>2018-10-11 01:08:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-11 01:08:30 +0300
commit66738d4aa017203caff067c41e25e28d62c3fd0b (patch)
treedee20ce0b0b6293812eeb76be279d9103297d60b /source/blender/draw
parent95f2604ea7b32d034cce7c7ec46149eaf6174d47 (diff)
parent2083a7e274fefd4c82c8c52df87bc175e453c628 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/intern/draw_manager.c2
-rw-r--r--source/blender/draw/modes/overlay_mode.c10
2 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 38fc7739f6a..512100d3ded 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1281,7 +1281,7 @@ static void drw_engines_enable(ViewLayer *view_layer, RenderEngineType *engine_t
{
Object *obact = OBACT(view_layer);
const int mode = CTX_data_mode_enum_ex(DST.draw_ctx.object_edit, obact, DST.draw_ctx.object_mode);
- View3D * v3d = DST.draw_ctx.v3d;
+ View3D *v3d = DST.draw_ctx.v3d;
const int drawtype = v3d->shading.type;
const bool use_xray = XRAY_ENABLED(v3d);
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 166b2a12d7b..3fa2f1d48e2 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -88,7 +88,7 @@ extern struct GlobalsUboStorage ts; /* draw_common.c */
/* Functions */
static void overlay_engine_init(void *vedata)
{
- OVERLAY_Data * data = (OVERLAY_Data *)vedata;
+ OVERLAY_Data *data = vedata;
OVERLAY_StorageList *stl = data->stl;
if (!stl->g_data) {
@@ -149,7 +149,7 @@ static void overlay_engine_init(void *vedata)
static void overlay_cache_init(void *vedata)
{
- OVERLAY_Data * data = (OVERLAY_Data *)vedata;
+ OVERLAY_Data *data = vedata;
OVERLAY_PassList *psl = data->psl;
OVERLAY_StorageList *stl = data->stl;
@@ -223,7 +223,7 @@ static void overlay_cache_init(void *vedata)
static void overlay_cache_populate(void *vedata, Object *ob)
{
- OVERLAY_Data * data = (OVERLAY_Data *)vedata;
+ OVERLAY_Data *data = vedata;
OVERLAY_StorageList *stl = data->stl;
OVERLAY_PrivateData *pd = stl->g_data;
OVERLAY_PassList *psl = data->psl;
@@ -322,7 +322,7 @@ static void overlay_cache_populate(void *vedata, Object *ob)
static void overlay_cache_finish(void *vedata)
{
- OVERLAY_Data * data = (OVERLAY_Data *)vedata;
+ OVERLAY_Data *data = vedata;
OVERLAY_PassList *psl = data->psl;
OVERLAY_StorageList *stl = data->stl;
@@ -340,7 +340,7 @@ static void overlay_cache_finish(void *vedata)
static void overlay_draw_scene(void *vedata)
{
- OVERLAY_Data * data = (OVERLAY_Data *)vedata;
+ OVERLAY_Data *data = vedata;
OVERLAY_PassList *psl = data->psl;
DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();