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authorJeroen Bakker <jeroen@blender.org>2021-06-08 12:06:30 +0300
committerJeroen Bakker <jeroen@blender.org>2021-06-08 13:03:06 +0300
commit9e9d45ae16f1845dbdf7d600b5614127e98d6f04 (patch)
tree5b7dd07714583f5a08ff880db6cd97b4e53833da /source/blender/draw
parent89d0cc3a0ce013f4a68d8858d4ed9792bd23b43b (diff)
Cleanup: Separate fdots extraction in own compile unit.
Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/CMakeLists.txt1
-rw-r--r--source/blender/draw/intern/draw_cache_extract_mesh_extractors.c77
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc119
3 files changed, 120 insertions, 77 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index c07832959ac..1768a53db98 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -54,6 +54,7 @@ set(SRC
intern/draw_cache_extract_mesh_extractors.c
intern/draw_cache_extract_mesh_render_data.c
intern/draw_cache_extract_mesh.cc
+ intern/mesh_extractors/extract_mesh_ibo_fdots.cc
intern/mesh_extractors/extract_mesh_ibo_lines.cc
intern/mesh_extractors/extract_mesh_ibo_points.cc
intern/mesh_extractors/extract_mesh_ibo_tris.cc
diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_extractors.c b/source/blender/draw/intern/draw_cache_extract_mesh_extractors.c
index 5bea8b085d8..0b46d0b6c7d 100644
--- a/source/blender/draw/intern/draw_cache_extract_mesh_extractors.c
+++ b/source/blender/draw/intern/draw_cache_extract_mesh_extractors.c
@@ -106,83 +106,6 @@ const MeshExtract *mesh_extract_override_get(const MeshExtract *extractor,
/** \} */
/* ---------------------------------------------------------------------- */
-/** \name Extract Face-dots Indices
- * \{ */
-
-static void *extract_fdots_init(const MeshRenderData *mr,
- struct MeshBatchCache *UNUSED(cache),
- void *UNUSED(buf))
-{
- GPUIndexBufBuilder *elb = MEM_mallocN(sizeof(*elb), __func__);
- GPU_indexbuf_init(elb, GPU_PRIM_POINTS, mr->poly_len, mr->poly_len);
- return elb;
-}
-
-static void extract_fdots_iter_poly_bm(const MeshRenderData *UNUSED(mr),
- BMFace *f,
- const int f_index,
- void *elb)
-{
- if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
- GPU_indexbuf_set_point_vert(elb, f_index, f_index);
- }
- else {
- GPU_indexbuf_set_point_restart(elb, f_index);
- }
-}
-
-static void extract_fdots_iter_poly_mesh(const MeshRenderData *mr,
- const MPoly *mp,
- const int mp_index,
- void *elb)
-{
- if (mr->use_subsurf_fdots) {
- /* Check #ME_VERT_FACEDOT. */
- const MLoop *mloop = mr->mloop;
- const int ml_index_end = mp->loopstart + mp->totloop;
- for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) {
- const MLoop *ml = &mloop[ml_index];
- const MVert *mv = &mr->mvert[ml->v];
- if ((mv->flag & ME_VERT_FACEDOT) && !(mr->use_hide && (mp->flag & ME_HIDE))) {
- GPU_indexbuf_set_point_vert(elb, mp_index, mp_index);
- return;
- }
- }
- GPU_indexbuf_set_point_restart(elb, mp_index);
- }
- else {
- if (!(mr->use_hide && (mp->flag & ME_HIDE))) {
- GPU_indexbuf_set_point_vert(elb, mp_index, mp_index);
- }
- else {
- GPU_indexbuf_set_point_restart(elb, mp_index);
- }
- }
-}
-
-static void extract_fdots_finish(const MeshRenderData *UNUSED(mr),
- struct MeshBatchCache *UNUSED(cache),
- void *buf,
- void *elb)
-{
- GPUIndexBuf *ibo = buf;
- GPU_indexbuf_build_in_place(elb, ibo);
- MEM_freeN(elb);
-}
-
-const MeshExtract extract_fdots = {
- .init = extract_fdots_init,
- .iter_poly_bm = extract_fdots_iter_poly_bm,
- .iter_poly_mesh = extract_fdots_iter_poly_mesh,
- .finish = extract_fdots_finish,
- .data_type = 0,
- .use_threading = false,
- .mesh_buffer_offset = offsetof(MeshBufferCache, ibo.fdots),
-};
-
-/** \} */
-
-/* ---------------------------------------------------------------------- */
/** \name Extract Paint Mask Line Indices
* \{ */
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
new file mode 100644
index 00000000000..9bd918dc9a5
--- /dev/null
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_fdots.cc
@@ -0,0 +1,119 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "draw_cache_extract_mesh_private.h"
+
+#include "BLI_vector.hh"
+
+#include "MEM_guardedalloc.h"
+
+namespace blender::draw {
+/* ---------------------------------------------------------------------- */
+/** \name Extract Face-dots Indices
+ * \{ */
+
+static void *extract_fdots_init(const MeshRenderData *mr,
+ struct MeshBatchCache *UNUSED(cache),
+ void *UNUSED(buf))
+{
+ GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(MEM_mallocN(sizeof(*elb), __func__));
+ GPU_indexbuf_init(elb, GPU_PRIM_POINTS, mr->poly_len, mr->poly_len);
+ return elb;
+}
+
+static void extract_fdots_iter_poly_bm(const MeshRenderData *UNUSED(mr),
+ BMFace *f,
+ const int f_index,
+ void *_userdata)
+{
+ GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(_userdata);
+ if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
+ GPU_indexbuf_set_point_vert(elb, f_index, f_index);
+ }
+ else {
+ GPU_indexbuf_set_point_restart(elb, f_index);
+ }
+}
+
+static void extract_fdots_iter_poly_mesh(const MeshRenderData *mr,
+ const MPoly *mp,
+ const int mp_index,
+ void *_userdata)
+{
+ GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(_userdata);
+ if (mr->use_subsurf_fdots) {
+ /* Check #ME_VERT_FACEDOT. */
+ const MLoop *mloop = mr->mloop;
+ const int ml_index_end = mp->loopstart + mp->totloop;
+ for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) {
+ const MLoop *ml = &mloop[ml_index];
+ const MVert *mv = &mr->mvert[ml->v];
+ if ((mv->flag & ME_VERT_FACEDOT) && !(mr->use_hide && (mp->flag & ME_HIDE))) {
+ GPU_indexbuf_set_point_vert(elb, mp_index, mp_index);
+ return;
+ }
+ }
+ GPU_indexbuf_set_point_restart(elb, mp_index);
+ }
+ else {
+ if (!(mr->use_hide && (mp->flag & ME_HIDE))) {
+ GPU_indexbuf_set_point_vert(elb, mp_index, mp_index);
+ }
+ else {
+ GPU_indexbuf_set_point_restart(elb, mp_index);
+ }
+ }
+}
+
+static void extract_fdots_finish(const MeshRenderData *UNUSED(mr),
+ struct MeshBatchCache *UNUSED(cache),
+ void *buf,
+ void *_userdata)
+{
+ GPUIndexBufBuilder *elb = static_cast<GPUIndexBufBuilder *>(_userdata);
+ GPUIndexBuf *ibo = static_cast<GPUIndexBuf *>(buf);
+ GPU_indexbuf_build_in_place(elb, ibo);
+ MEM_freeN(elb);
+}
+
+constexpr MeshExtract create_extractor_fdots()
+{
+ MeshExtract extractor = {0};
+ extractor.init = extract_fdots_init;
+ extractor.iter_poly_bm = extract_fdots_iter_poly_bm;
+ extractor.iter_poly_mesh = extract_fdots_iter_poly_mesh;
+ extractor.finish = extract_fdots_finish;
+ extractor.data_type = MR_DATA_NONE;
+ extractor.use_threading = false;
+ extractor.mesh_buffer_offset = offsetof(MeshBufferCache, ibo.fdots);
+ return extractor;
+}
+
+/** \} */
+} // namespace blender::draw
+
+extern "C" {
+const MeshExtract extract_fdots = blender::draw::create_extractor_fdots();
+}
+
+/** \} */